feat: 迁移前端构建从 Bun fullstack 到 Vite
前端性能问题根因在于 Bun bundler 无法有效 code split、CSS
tree-shake 和产出优化的前端资源。经多轮 Bun 原生优化尝试
均无明显效果后,决定将前端构建迁回 Vite。
主要变更:
- 前端构建:从 Bun HTML import bundling 切换为 Vite build
(Rolldown code splitting、vendor chunk、CSS 优化)
- 开发模式:从 Bun fullstack 单进程 HMR 切换为 Vite dev
server + Bun API server 双进程(:5173 + :3000)
- 生产构建:三步流水线(Vite build → code generation →
Bun compile),通过 `import with { type: "file" }` 嵌入前端资源
- 静态资源服务:从 Bun HTML import manifest 切换为自定义
serveStaticAsset 函数,支持 SPA fallback 和正确的 Cache-Control
- Server 接口:BootstrapOptions 和 StartServerOptions 增加
staticAssets? 可选参数
- 文档更新:DEVELOPMENT.md 和 README.md 反映新的开发模式,
主 specs 同步 delta 变更
新增能力:
- static-asset-embedding: 构建时资源扫描与 code generation、
运行时静态资源服务
- vite-frontend-bundling: Vite 构建配置、code splitting 策略、
CSS 处理
This commit is contained in:
174
scripts/build.ts
174
scripts/build.ts
@@ -1,33 +1,151 @@
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import { rm } from "node:fs/promises";
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import { readdir, rm, writeFile } from "node:fs/promises";
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import { join, relative } from "node:path";
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import { fileURLToPath } from "node:url";
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const executablePath = fileURLToPath(new URL("../dist/dial-server", import.meta.url));
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const entrypoint = fileURLToPath(new URL("../src/server/main.ts", import.meta.url));
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const projectRoot = fileURLToPath(new URL("..", import.meta.url));
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const distWebDir = join(projectRoot, "dist/web");
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const buildDir = join(projectRoot, ".build");
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const executablePath = join(projectRoot, "dist/dial-server");
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await rm(executablePath, { force: true });
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const target = process.env["BUN_TARGET"] ?? process.env["BUILD_TARGET"];
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const result = await Bun.build({
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compile: target
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? {
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autoloadBunfig: true,
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autoloadDotenv: true,
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outfile: executablePath,
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target: target as Bun.Build.CompileTarget,
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}
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: {
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autoloadBunfig: true,
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autoloadDotenv: true,
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outfile: executablePath,
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},
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entrypoints: [entrypoint],
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minify: true,
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sourcemap: "linked",
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});
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if (!result.success) {
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console.error("构建失败:", result.logs);
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process.exit(1);
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async function build() {
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try {
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await viteBuild();
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await codeGeneration();
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await bunCompile();
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await cleanup();
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console.log(`Built executable: ${executablePath}`);
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} catch (error) {
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await cleanup();
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console.error("Build failed:", error);
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process.exit(1);
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}
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}
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console.log(`Built executable: ${executablePath}`);
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async function bunCompile() {
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console.log("Step 3/3: Bun compile...");
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await rm(executablePath, { force: true });
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const target = process.env["BUN_TARGET"] ?? process.env["BUILD_TARGET"];
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const result = await Bun.build({
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compile: target
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? {
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autoloadBunfig: true,
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autoloadDotenv: true,
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outfile: executablePath,
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target: target as Bun.Build.CompileTarget,
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}
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: {
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autoloadBunfig: true,
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autoloadDotenv: true,
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outfile: executablePath,
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},
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entrypoints: [join(buildDir, "server-entry.ts")],
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minify: true,
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sourcemap: "linked",
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});
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if (!result.success) {
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console.error("Bun compile failed:", result.logs);
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await cleanup();
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process.exit(1);
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}
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}
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async function cleanup() {
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await rm(buildDir, { force: true, recursive: true });
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}
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async function codeGeneration() {
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console.log("Step 2/3: Code generation...");
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await rm(buildDir, { force: true, recursive: true });
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await Bun.write(join(buildDir, ".gitkeep"), "");
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const allFiles = await scanDir(distWebDir, "/");
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const importLines: string[] = [];
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const fileEntries: string[] = [];
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let indexHtmlVar = "";
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for (let i = 0; i < allFiles.length; i++) {
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const urlPath = allFiles[i]!;
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const varName = `f${i}`;
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const filePath = relative(buildDir, join(distWebDir, urlPath.slice(1)));
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importLines.push(`import ${varName} from "./${filePath}" with { type: "file" };`);
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if (urlPath === "/index.html") {
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indexHtmlVar = varName;
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} else {
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fileEntries.push(` "${urlPath}": Bun.file(${varName}),`);
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}
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}
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if (!indexHtmlVar) {
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console.error("index.html not found in dist/web/");
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process.exit(1);
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}
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const staticAssetsTs = [
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`import type { StaticAssets } from "../src/server/static";`,
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"",
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...importLines,
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"",
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`export const staticAssets: StaticAssets = {`,
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` files: {`,
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...fileEntries,
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` },`,
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` indexHtml: Bun.file(${indexHtmlVar}),`,
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`};`,
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"",
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].join("\n");
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await writeFile(join(buildDir, "static-assets.ts"), staticAssetsTs);
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const serverEntryTs = [
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`import { bootstrap } from "../src/server/bootstrap";`,
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`import { readRuntimeConfig } from "../src/server/config";`,
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`import { staticAssets } from "./static-assets";`,
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"",
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`async function main() {`,
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` const { configPath } = readRuntimeConfig();`,
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` await bootstrap({ configPath, mode: "production", staticAssets });`,
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`}`,
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"",
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`void main().catch((error) => {`,
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` console.error("启动失败:", error instanceof Error ? error.message : error);`,
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` process.exit(1);`,
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`});`,
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"",
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].join("\n");
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await writeFile(join(buildDir, "server-entry.ts"), serverEntryTs);
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}
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async function scanDir(dir: string, prefix: string): Promise<string[]> {
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const entries = await readdir(dir, { withFileTypes: true });
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const paths: string[] = [];
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for (const entry of entries) {
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const fullPath = join(dir, entry.name);
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const urlPath = `${prefix}${entry.name}`;
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if (entry.isDirectory()) {
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paths.push(...(await scanDir(fullPath, `${urlPath}/`)));
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} else {
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paths.push(urlPath);
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}
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}
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return paths;
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}
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async function viteBuild() {
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console.log("Step 1/3: Vite build...");
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const proc = Bun.spawn(["bunx", "--bun", "vite", "build"], {
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cwd: projectRoot,
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stderr: "inherit",
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stdout: "inherit",
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});
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const exitCode = await proc.exited;
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if (exitCode !== 0) {
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console.error("Vite build failed");
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process.exit(1);
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}
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}
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await build();
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26
scripts/dev.ts
Normal file
26
scripts/dev.ts
Normal file
@@ -0,0 +1,26 @@
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import { fileURLToPath } from "node:url";
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const projectRoot = fileURLToPath(new URL("..", import.meta.url));
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const apiServer = Bun.spawn(["bun", "--watch", "src/server/dev.ts", ...process.argv.slice(2)], {
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cwd: projectRoot,
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stderr: "inherit",
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stdout: "inherit",
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});
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const viteServer = Bun.spawn(["bunx", "--bun", "vite", "--host"], {
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cwd: projectRoot,
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stderr: "inherit",
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stdout: "inherit",
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});
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function shutdown() {
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apiServer.kill();
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viteServer.kill();
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}
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process.on("SIGINT", shutdown);
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process.on("SIGTERM", shutdown);
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await Promise.race([apiServer.exited, viteServer.exited]);
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shutdown();
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