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feat: 扩展发布打包支持多组件多架构多格式产物

- 新增 web 组件独立发布为 nex-web_<version>.tar.gz
- server 新增 arm64 架构、macOS universal、Windows arm64 产物
- desktop 新增 arm64 架构支持(Linux/Windows)
- Linux desktop 新增 AppImage、deb、rpm 安装包格式
- macOS desktop 新增 unsigned DMG 安装包
- 统一发布资产命名为 {component}_{version}_{platform}_{arch}.{ext}
- 新增 SHA256SUMS 校验和清单覆盖全部发布资产
- versionctl 新增 asset-name CLI 支持按参数生成资产文件名
- Makefile release target 重构为组件/平台/架构参数化
- GitHub Actions release workflow 扩展多组件多架构构建矩阵
- 同步更新 openspec 主规范(desktop-app/release-pipeline/workspace-command-flows)
This commit is contained in:
2026-05-05 12:36:33 +08:00
parent 6de7a2d2e1
commit c9c3a84b33
13 changed files with 806 additions and 208 deletions

View File

@@ -37,8 +37,8 @@ jobs:
go run ./versionctl verify-tag "${GITHUB_REF_NAME}"
printf 'version=%s\n' "$version" >> "$GITHUB_OUTPUT"
build-linux:
name: Build Linux Assets
build-web:
name: Build Web Asset
needs: prepare
runs-on: ubuntu-latest
permissions:
@@ -60,14 +60,65 @@ jobs:
- name: Setup Bun
uses: oven-sh/setup-bun@v2
- name: Install Linux desktop build dependencies
- name: Preflight web release toolchain
run: |
set -euo pipefail
command -v go
go version
command -v bun
bun --version
make release-assets-check
- name: Build web release asset
run: make release-assets-web
- name: Upload web release asset
uses: actions/upload-artifact@v4
with:
name: release-web
path: build/release/*
if-no-files-found: error
build-linux:
name: Build Linux ${{ matrix.arch }} Assets
needs: prepare
strategy:
fail-fast: false
matrix:
include:
- arch: amd64
runner: ubuntu-latest
- arch: arm64
runner: ubuntu-24.04-arm
runs-on: ${{ matrix.runner }}
permissions:
contents: read
steps:
- name: Checkout
uses: actions/checkout@v5
with:
lfs: true
- name: Setup Go
uses: actions/setup-go@v6
with:
go-version-file: go.work
cache-dependency-path: |
backend/go.sum
versionctl/go.sum
- name: Setup Bun
uses: oven-sh/setup-bun@v2
- name: Install Linux desktop and package dependencies
run: |
sudo apt-get update
sudo apt-get install -y libayatana-appindicator3-dev libgtk-3-dev
sudo apt-get install -y curl file libayatana-appindicator3-dev libgtk-3-dev rpm
- name: Preflight Linux release toolchain
run: |
set -euo pipefail
printf 'runner arch: %s\n' "$(uname -m)"
command -v go
go version
command -v bun
@@ -77,21 +128,42 @@ jobs:
command -v pkg-config
pkg-config --modversion ayatana-appindicator3-0.1
pkg-config --modversion gtk+-3.0
command -v curl
command -v dpkg-deb
dpkg-deb --version
command -v rpmbuild
rpmbuild --version
make release-assets-check
- name: Build Linux release assets
run: make release-assets-linux
run: make release-assets-linux TARGET_ARCH=${{ matrix.arch }}
- name: Upload Linux release assets
uses: actions/upload-artifact@v4
with:
name: release-linux
name: release-linux-${{ matrix.arch }}
path: build/release/*
if-no-files-found: error
build-windows:
name: Build Windows Assets
name: Build Windows ${{ matrix.arch }} Assets
needs: prepare
runs-on: windows-latest
strategy:
fail-fast: false
matrix:
include:
- arch: amd64
msystem: MINGW64
packages: >-
make
mingw-w64-x86_64-gcc
- arch: arm64
msystem: CLANGARM64
packages: >-
make
mingw-w64-clang-aarch64-clang
mingw-w64-clang-aarch64-llvm
permissions:
contents: read
steps:
@@ -114,12 +186,10 @@ jobs:
- name: Setup MSYS2 toolchain
uses: msys2/setup-msys2@v2
with:
msystem: MINGW64
msystem: ${{ matrix.msystem }}
path-type: inherit
update: true
install: >-
make
mingw-w64-x86_64-gcc
install: ${{ matrix.packages }}
- name: Preflight Windows release toolchain
shell: msys2 {0}
@@ -131,10 +201,21 @@ jobs:
bun --version
command -v make
make --version
command -v gcc
gcc --version
command -v windres
windres --version
if [ "${{ matrix.arch }}" = "arm64" ]; then
command -v clang
clang --version
if command -v llvm-windres >/dev/null 2>&1; then
llvm-windres --version
else
command -v windres
windres --version
fi
else
command -v gcc
gcc --version
command -v windres
windres --version
fi
if command -v powershell.exe >/dev/null 2>&1; then
powershell.exe -NoProfile -Command '$PSVersionTable.PSVersion.ToString()'
else
@@ -145,18 +226,19 @@ jobs:
- name: Build Windows release assets
shell: msys2 {0}
run: make release-assets-windows
run: make release-assets-windows TARGET_ARCH=${{ matrix.arch }}
- name: Upload Windows release assets
uses: actions/upload-artifact@v4
with:
name: release-windows
name: release-windows-${{ matrix.arch }}
path: build/release/*
if-no-files-found: error
build-macos:
name: Build macOS Assets
needs: prepare
runs-on: macos-latest
runs-on: macos-15
permissions:
contents: read
steps:
@@ -179,11 +261,13 @@ jobs:
- name: Preflight macOS release toolchain
run: |
set -euo pipefail
printf 'runner arch: %s\n' "$(uname -m)"
command -v go
go version
command -v bun
bun --version
command -v ditto
command -v hdiutil
xcrun --find lipo
xcrun --find vtool
make release-assets-check
@@ -196,14 +280,18 @@ jobs:
with:
name: release-macos
path: build/release/*
if-no-files-found: error
draft-release:
name: Create Draft Release
needs: [prepare, build-linux, build-windows, build-macos]
needs: [prepare, build-web, build-linux, build-windows, build-macos]
runs-on: ubuntu-latest
permissions:
contents: write
steps:
- name: Checkout
uses: actions/checkout@v5
- name: Download release assets
uses: actions/download-artifact@v4
with:
@@ -211,6 +299,9 @@ jobs:
merge-multiple: true
path: dist
- name: Generate checksums
run: make release-assets-checksums RELEASE_DIR=dist
- name: Publish draft release
uses: softprops/action-gh-release@v2
with: