Compare commits
6 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| 290f299e22 | |||
| 859dec8ada | |||
| 993c0a72d6 | |||
| c9c3a84b33 | |||
| 6de7a2d2e1 | |||
| 6181923d8d |
140
.github/workflows/release.yml
vendored
140
.github/workflows/release.yml
vendored
@@ -19,6 +19,8 @@ jobs:
|
||||
steps:
|
||||
- name: Checkout
|
||||
uses: actions/checkout@v5
|
||||
with:
|
||||
lfs: true
|
||||
|
||||
- name: Setup Go
|
||||
uses: actions/setup-go@v6
|
||||
@@ -35,8 +37,8 @@ jobs:
|
||||
go run ./versionctl verify-tag "${GITHUB_REF_NAME}"
|
||||
printf 'version=%s\n' "$version" >> "$GITHUB_OUTPUT"
|
||||
|
||||
build-linux:
|
||||
name: Build Linux Assets
|
||||
build-web:
|
||||
name: Build Web Asset
|
||||
needs: prepare
|
||||
runs-on: ubuntu-latest
|
||||
permissions:
|
||||
@@ -44,6 +46,8 @@ jobs:
|
||||
steps:
|
||||
- name: Checkout
|
||||
uses: actions/checkout@v5
|
||||
with:
|
||||
lfs: true
|
||||
|
||||
- name: Setup Go
|
||||
uses: actions/setup-go@v6
|
||||
@@ -56,14 +60,65 @@ jobs:
|
||||
- name: Setup Bun
|
||||
uses: oven-sh/setup-bun@v2
|
||||
|
||||
- name: Install Linux desktop build dependencies
|
||||
- name: Preflight web release toolchain
|
||||
run: |
|
||||
set -euo pipefail
|
||||
command -v go
|
||||
go version
|
||||
command -v bun
|
||||
bun --version
|
||||
make release-assets-check
|
||||
|
||||
- name: Build web release asset
|
||||
run: make release-assets-web
|
||||
|
||||
- name: Upload web release asset
|
||||
uses: actions/upload-artifact@v4
|
||||
with:
|
||||
name: release-web
|
||||
path: build/release/*
|
||||
if-no-files-found: error
|
||||
|
||||
build-linux:
|
||||
name: Build Linux ${{ matrix.arch }} Assets
|
||||
needs: prepare
|
||||
strategy:
|
||||
fail-fast: false
|
||||
matrix:
|
||||
include:
|
||||
- arch: amd64
|
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runner: ubuntu-latest
|
||||
- arch: arm64
|
||||
runner: ubuntu-24.04-arm
|
||||
runs-on: ${{ matrix.runner }}
|
||||
permissions:
|
||||
contents: read
|
||||
steps:
|
||||
- name: Checkout
|
||||
uses: actions/checkout@v5
|
||||
with:
|
||||
lfs: true
|
||||
|
||||
- name: Setup Go
|
||||
uses: actions/setup-go@v6
|
||||
with:
|
||||
go-version-file: go.work
|
||||
cache-dependency-path: |
|
||||
backend/go.sum
|
||||
versionctl/go.sum
|
||||
|
||||
- name: Setup Bun
|
||||
uses: oven-sh/setup-bun@v2
|
||||
|
||||
- name: Install Linux desktop and package dependencies
|
||||
run: |
|
||||
sudo apt-get update
|
||||
sudo apt-get install -y libayatana-appindicator3-dev libgtk-3-dev
|
||||
sudo apt-get install -y curl file libayatana-appindicator3-dev libgtk-3-dev rpm
|
||||
|
||||
- name: Preflight Linux release toolchain
|
||||
run: |
|
||||
set -euo pipefail
|
||||
printf 'runner arch: %s\n' "$(uname -m)"
|
||||
command -v go
|
||||
go version
|
||||
command -v bun
|
||||
@@ -73,6 +128,12 @@ jobs:
|
||||
command -v pkg-config
|
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pkg-config --modversion ayatana-appindicator3-0.1
|
||||
pkg-config --modversion gtk+-3.0
|
||||
command -v curl
|
||||
command -v dpkg-deb
|
||||
dpkg-deb --version
|
||||
command -v rpmbuild
|
||||
rpmbuild --version
|
||||
make release-assets-check
|
||||
|
||||
- name: Build Linux release assets
|
||||
run: make release-assets-linux
|
||||
@@ -80,18 +141,38 @@ jobs:
|
||||
- name: Upload Linux release assets
|
||||
uses: actions/upload-artifact@v4
|
||||
with:
|
||||
name: release-linux
|
||||
name: release-linux-${{ matrix.arch }}
|
||||
path: build/release/*
|
||||
if-no-files-found: error
|
||||
|
||||
build-windows:
|
||||
name: Build Windows Assets
|
||||
name: Build Windows ${{ matrix.arch }} Assets
|
||||
needs: prepare
|
||||
runs-on: windows-latest
|
||||
runs-on: ${{ matrix.runner }}
|
||||
strategy:
|
||||
fail-fast: false
|
||||
matrix:
|
||||
include:
|
||||
- arch: amd64
|
||||
runner: windows-latest
|
||||
msystem: MINGW64
|
||||
packages: >-
|
||||
make
|
||||
mingw-w64-x86_64-gcc
|
||||
- arch: arm64
|
||||
runner: windows-11-arm
|
||||
msystem: CLANGARM64
|
||||
packages: >-
|
||||
make
|
||||
mingw-w64-clang-aarch64-clang
|
||||
mingw-w64-clang-aarch64-llvm
|
||||
permissions:
|
||||
contents: read
|
||||
steps:
|
||||
- name: Checkout
|
||||
uses: actions/checkout@v5
|
||||
with:
|
||||
lfs: true
|
||||
|
||||
- name: Setup Go
|
||||
uses: actions/setup-go@v6
|
||||
@@ -107,12 +188,10 @@ jobs:
|
||||
- name: Setup MSYS2 toolchain
|
||||
uses: msys2/setup-msys2@v2
|
||||
with:
|
||||
msystem: MINGW64
|
||||
msystem: ${{ matrix.msystem }}
|
||||
path-type: inherit
|
||||
update: true
|
||||
install: >-
|
||||
make
|
||||
mingw-w64-x86_64-gcc
|
||||
install: ${{ matrix.packages }}
|
||||
|
||||
- name: Preflight Windows release toolchain
|
||||
shell: msys2 {0}
|
||||
@@ -124,16 +203,28 @@ jobs:
|
||||
bun --version
|
||||
command -v make
|
||||
make --version
|
||||
command -v gcc
|
||||
gcc --version
|
||||
command -v windres
|
||||
windres --version
|
||||
if [ "${{ matrix.arch }}" = "arm64" ]; then
|
||||
command -v clang
|
||||
clang --version
|
||||
if command -v llvm-windres >/dev/null 2>&1; then
|
||||
llvm-windres --version
|
||||
else
|
||||
command -v windres
|
||||
windres --version
|
||||
fi
|
||||
else
|
||||
command -v gcc
|
||||
gcc --version
|
||||
command -v windres
|
||||
windres --version
|
||||
fi
|
||||
if command -v powershell.exe >/dev/null 2>&1; then
|
||||
powershell.exe -NoProfile -Command '$PSVersionTable.PSVersion.ToString()'
|
||||
else
|
||||
command -v powershell
|
||||
powershell -NoProfile -Command '$PSVersionTable.PSVersion.ToString()'
|
||||
fi
|
||||
make release-assets-check
|
||||
|
||||
- name: Build Windows release assets
|
||||
shell: msys2 {0}
|
||||
@@ -142,18 +233,21 @@ jobs:
|
||||
- name: Upload Windows release assets
|
||||
uses: actions/upload-artifact@v4
|
||||
with:
|
||||
name: release-windows
|
||||
name: release-windows-${{ matrix.arch }}
|
||||
path: build/release/*
|
||||
if-no-files-found: error
|
||||
|
||||
build-macos:
|
||||
name: Build macOS Assets
|
||||
needs: prepare
|
||||
runs-on: macos-latest
|
||||
runs-on: macos-15
|
||||
permissions:
|
||||
contents: read
|
||||
steps:
|
||||
- name: Checkout
|
||||
uses: actions/checkout@v5
|
||||
with:
|
||||
lfs: true
|
||||
|
||||
- name: Setup Go
|
||||
uses: actions/setup-go@v6
|
||||
@@ -169,13 +263,16 @@ jobs:
|
||||
- name: Preflight macOS release toolchain
|
||||
run: |
|
||||
set -euo pipefail
|
||||
printf 'runner arch: %s\n' "$(uname -m)"
|
||||
command -v go
|
||||
go version
|
||||
command -v bun
|
||||
bun --version
|
||||
command -v ditto
|
||||
command -v hdiutil
|
||||
xcrun --find lipo
|
||||
xcrun --find vtool
|
||||
make release-assets-check
|
||||
|
||||
- name: Build macOS release assets
|
||||
run: make release-assets-macos
|
||||
@@ -185,14 +282,18 @@ jobs:
|
||||
with:
|
||||
name: release-macos
|
||||
path: build/release/*
|
||||
if-no-files-found: error
|
||||
|
||||
draft-release:
|
||||
name: Create Draft Release
|
||||
needs: [prepare, build-linux, build-windows, build-macos]
|
||||
needs: [prepare, build-web, build-linux, build-windows, build-macos]
|
||||
runs-on: ubuntu-latest
|
||||
permissions:
|
||||
contents: write
|
||||
steps:
|
||||
- name: Checkout
|
||||
uses: actions/checkout@v5
|
||||
|
||||
- name: Download release assets
|
||||
uses: actions/download-artifact@v4
|
||||
with:
|
||||
@@ -200,6 +301,9 @@ jobs:
|
||||
merge-multiple: true
|
||||
path: dist
|
||||
|
||||
- name: Generate checksums
|
||||
run: make release-assets-checksums RELEASE_DIR=dist
|
||||
|
||||
- name: Publish draft release
|
||||
uses: softprops/action-gh-release@v2
|
||||
with:
|
||||
|
||||
290
Makefile
290
Makefile
@@ -4,12 +4,17 @@
|
||||
server-run server-build server-lint server-test server-clean \
|
||||
desktop-build-mac desktop-build-win desktop-build-linux \
|
||||
desktop-lint desktop-test desktop-clean \
|
||||
release-assets-linux release-assets-windows release-assets-macos \
|
||||
release-assets-check release-assets-web release-assets-linux release-assets-windows release-assets-macos release-assets-checksums \
|
||||
release-assets-server-linux release-assets-server-windows release-assets-server-macos \
|
||||
release-assets-desktop-linux release-assets-desktop-windows release-assets-desktop-macos \
|
||||
_backend-lint _backend-test _backend-clean _backend-build \
|
||||
_versionctl-lint _versionctl-test \
|
||||
_frontend-install _frontend-build _frontend-check _frontend-test _frontend-dev _frontend-clean \
|
||||
_desktop-test _desktop-clean _desktop-prepare-frontend _desktop-prepare-embedfs _desktop-prepare-windows-resource \
|
||||
_server-run-backend _server-run-frontend
|
||||
_server-run-backend _server-run-frontend \
|
||||
_check-linux-target-arch _check-windows-target-arch _ensure-appimagetool \
|
||||
_package-linux-tar _package-linux-appimage _package-linux-deb _package-linux-rpm \
|
||||
_package-macos-zip _package-macos-dmg
|
||||
|
||||
# Delay shell lookups until a target needs them, then cache the result for this make run.
|
||||
lazy_shell = $(or $($(1)),$(eval $(1) := $(shell $(2)))$($(1)))
|
||||
@@ -17,16 +22,32 @@ lazy_shell = $(or $($(1)),$(eval $(1) := $(shell $(2)))$($(1)))
|
||||
VERSION = $(call lazy_shell,_VERSION,go run ./versionctl print)
|
||||
GIT_COMMIT ?= $(call lazy_shell,_GIT_COMMIT,git rev-parse --short HEAD 2>/dev/null || printf 'unknown')
|
||||
BUILD_TIME ?= $(call lazy_shell,_BUILD_TIME,date -u +"%Y-%m-%dT%H:%M:%SZ")
|
||||
TARGET_ARCH ?= $(call lazy_shell,_TARGET_ARCH,go env GOARCH)
|
||||
GO_LDFLAGS = -X nex/backend/pkg/buildinfo.version=$(VERSION) -X nex/backend/pkg/buildinfo.commit=$(GIT_COMMIT) -X nex/backend/pkg/buildinfo.buildTime=$(BUILD_TIME)
|
||||
GO_LDFLAGS_WIN = $(GO_LDFLAGS) -H=windowsgui
|
||||
RELEASE_DIR := build/release
|
||||
SERVER_LINUX_ASSET = $(call lazy_shell,_SERVER_LINUX_ASSET,go run ./versionctl asset-name server linux amd64)
|
||||
SERVER_WINDOWS_ASSET = $(call lazy_shell,_SERVER_WINDOWS_ASSET,go run ./versionctl asset-name server windows amd64)
|
||||
SERVER_DARWIN_AMD64_ASSET = $(call lazy_shell,_SERVER_DARWIN_AMD64_ASSET,go run ./versionctl asset-name server darwin amd64)
|
||||
SERVER_DARWIN_ARM64_ASSET = $(call lazy_shell,_SERVER_DARWIN_ARM64_ASSET,go run ./versionctl asset-name server darwin arm64)
|
||||
DESKTOP_LINUX_ASSET = $(call lazy_shell,_DESKTOP_LINUX_ASSET,go run ./versionctl asset-name desktop linux)
|
||||
DESKTOP_WINDOWS_ASSET = $(call lazy_shell,_DESKTOP_WINDOWS_ASSET,go run ./versionctl asset-name desktop windows)
|
||||
DESKTOP_MACOS_ASSET = $(call lazy_shell,_DESKTOP_MACOS_ASSET,go run ./versionctl asset-name desktop macos)
|
||||
RELEASE_DIR ?= build/release
|
||||
LINUX_DESKTOP_BINARY = build/nex-linux-$(TARGET_ARCH)
|
||||
WINDOWS_DESKTOP_BINARY = build/nex-win-$(TARGET_ARCH).exe
|
||||
WINDOWS_SERVER_BINARY = build/nex-server-windows-$(TARGET_ARCH).exe
|
||||
WINDRES ?= windres
|
||||
|
||||
ifeq ($(TARGET_ARCH),arm64)
|
||||
APPIMAGE_ARCH := aarch64
|
||||
DEB_ARCH := arm64
|
||||
RPM_ARCH := aarch64
|
||||
WINDOWS_WINDRES_FORMAT := pe-aarch64
|
||||
WINDOWS_RESOURCE := rsrc_windows_arm64.syso
|
||||
else
|
||||
APPIMAGE_ARCH := x86_64
|
||||
DEB_ARCH := amd64
|
||||
RPM_ARCH := x86_64
|
||||
WINDOWS_WINDRES_FORMAT := pe-x86-64
|
||||
WINDOWS_RESOURCE := rsrc_windows_amd64.syso
|
||||
endif
|
||||
|
||||
APPIMAGETOOL_PATH := build/tools/appimagetool-$(APPIMAGE_ARCH).AppImage
|
||||
APPIMAGETOOL_URL ?= https://github.com/AppImage/AppImageKit/releases/download/continuous/appimagetool-$(APPIMAGE_ARCH).AppImage
|
||||
APPIMAGETOOL ?= $(APPIMAGETOOL_PATH)
|
||||
|
||||
# ============================================
|
||||
# 全局命令
|
||||
@@ -94,13 +115,16 @@ desktop-build-mac: version-check _desktop-prepare-frontend _desktop-prepare-embe
|
||||
cd backend && CGO_ENABLED=1 GOOS=darwin GOARCH=arm64 go build -ldflags "$(GO_LDFLAGS)" -o ../build/nex-mac-arm64 ./cmd/desktop
|
||||
cd backend && CGO_ENABLED=1 GOOS=darwin GOARCH=amd64 go build -ldflags "$(GO_LDFLAGS)" -o ../build/nex-mac-amd64 ./cmd/desktop
|
||||
lipo -create build/nex-mac-arm64 build/nex-mac-amd64 -output build/nex-mac-universal
|
||||
lipo -info build/nex-mac-universal | grep -q 'x86_64 arm64'
|
||||
@printf 'Packaging macOS app bundle...\n'
|
||||
rm -rf build/Nex.app
|
||||
mkdir -p build/Nex.app/Contents/MacOS build/Nex.app/Contents/Resources
|
||||
cp build/nex-mac-universal build/Nex.app/Contents/MacOS/nex
|
||||
@if [ -f assets/icon.icns ]; then \
|
||||
cp assets/icon.icns build/Nex.app/Contents/Resources/; \
|
||||
else \
|
||||
printf 'Missing assets/icon.icns\n'; \
|
||||
exit 1; \
|
||||
fi
|
||||
@MIN_MACOS_VERSION=$$(vtool -show-build build/nex-mac-universal | awk '/minos / {print $$2; exit}'); \
|
||||
if [ -z "$$MIN_MACOS_VERSION" ]; then \
|
||||
@@ -111,20 +135,16 @@ desktop-build-mac: version-check _desktop-prepare-frontend _desktop-prepare-embe
|
||||
chmod +x build/Nex.app/Contents/MacOS/nex
|
||||
@printf 'macOS desktop build complete\n'
|
||||
|
||||
desktop-build-win: version-check _desktop-prepare-frontend _desktop-prepare-embedfs _desktop-prepare-windows-resource
|
||||
@printf 'Building Windows desktop...\n'
|
||||
ifeq ($(OS),Windows_NT)
|
||||
powershell -NoProfile -Command "New-Item -ItemType Directory -Path 'build' -Force | Out-Null"
|
||||
cd backend && set "CGO_ENABLED=1"&& set "GOOS=windows"&& set "GOARCH=amd64"&& go build -ldflags "$(GO_LDFLAGS_WIN)" -o ../build/nex-win-amd64.exe ./cmd/desktop
|
||||
else
|
||||
desktop-build-win: version-check _desktop-prepare-frontend _desktop-prepare-embedfs _desktop-prepare-windows-resource _check-windows-target-arch
|
||||
@printf 'Building Windows desktop $(TARGET_ARCH)...\n'
|
||||
mkdir -p build
|
||||
cd backend && CGO_ENABLED=1 GOOS=windows GOARCH=amd64 go build -ldflags "$(GO_LDFLAGS_WIN)" -o ../build/nex-win-amd64.exe ./cmd/desktop
|
||||
endif
|
||||
cd backend && CGO_ENABLED=1 GOOS=windows GOARCH=$(TARGET_ARCH) go build -ldflags "$(GO_LDFLAGS_WIN)" -o ../$(WINDOWS_DESKTOP_BINARY) ./cmd/desktop
|
||||
@printf 'Windows desktop build complete\n'
|
||||
|
||||
desktop-build-linux: version-check _desktop-prepare-frontend _desktop-prepare-embedfs
|
||||
@printf 'Building Linux desktop...\n'
|
||||
cd backend && CGO_ENABLED=1 GOOS=linux GOARCH=amd64 go build -ldflags "$(GO_LDFLAGS)" -o ../build/nex-linux-amd64 ./cmd/desktop
|
||||
desktop-build-linux: version-check _desktop-prepare-frontend _desktop-prepare-embedfs _check-linux-target-arch
|
||||
@printf 'Building Linux desktop $(TARGET_ARCH)...\n'
|
||||
mkdir -p build
|
||||
cd backend && CGO_ENABLED=1 GOOS=linux GOARCH=$(TARGET_ARCH) go build -ldflags "$(GO_LDFLAGS)" -o ../$(LINUX_DESKTOP_BINARY) ./cmd/desktop
|
||||
@printf 'Linux desktop build complete\n'
|
||||
|
||||
desktop-lint: _backend-lint _frontend-check
|
||||
@@ -140,75 +160,213 @@ _desktop-test:
|
||||
cd backend && go test ./cmd/desktop/... -v
|
||||
|
||||
_desktop-clean:
|
||||
rm -rf build/ embedfs/assets embedfs/frontend-dist backend/cmd/desktop/rsrc_windows_amd64.syso
|
||||
rm -rf build/ embedfs/assets embedfs/frontend-dist backend/cmd/desktop/rsrc_windows_amd64.syso backend/cmd/desktop/rsrc_windows_arm64.syso
|
||||
|
||||
_desktop-prepare-frontend: _frontend-install
|
||||
@printf 'Preparing frontend for desktop...\n'
|
||||
ifeq ($(OS),Windows_NT)
|
||||
powershell -NoProfile -Command "Copy-Item -LiteralPath 'frontend/.env.desktop' -Destination 'frontend/.env.production.local' -Force"
|
||||
cd frontend && bun run build
|
||||
powershell -NoProfile -Command "Remove-Item -LiteralPath 'frontend/.env.production.local' -Force -ErrorAction SilentlyContinue"
|
||||
else
|
||||
cd frontend && cp .env.desktop .env.production.local
|
||||
cd frontend && bun run build
|
||||
rm -f frontend/.env.production.local
|
||||
endif
|
||||
|
||||
_desktop-prepare-embedfs:
|
||||
@printf 'Preparing embedded filesystem...\n'
|
||||
ifeq ($(OS),Windows_NT)
|
||||
powershell -NoProfile -Command "Remove-Item -LiteralPath 'embedfs/assets' -Recurse -Force -ErrorAction SilentlyContinue; Remove-Item -LiteralPath 'embedfs/frontend-dist' -Recurse -Force -ErrorAction SilentlyContinue; Copy-Item -LiteralPath 'assets' -Destination 'embedfs/assets' -Recurse; Copy-Item -LiteralPath 'frontend/dist' -Destination 'embedfs/frontend-dist' -Recurse"
|
||||
else
|
||||
rm -rf embedfs/assets embedfs/frontend-dist
|
||||
cp -r assets embedfs/assets
|
||||
cp -r frontend/dist embedfs/frontend-dist
|
||||
endif
|
||||
|
||||
_desktop-prepare-windows-resource:
|
||||
@printf 'Preparing Windows executable icon...\n'
|
||||
ifeq ($(OS),Windows_NT)
|
||||
cd backend/cmd/desktop && windres -O coff -F pe-x86-64 -i icon_windows.rc -o rsrc_windows_amd64.syso
|
||||
else
|
||||
@if command -v x86_64-w64-mingw32-windres >/dev/null 2>&1; then \
|
||||
cd backend/cmd/desktop && x86_64-w64-mingw32-windres -O coff -F pe-x86-64 -i icon_windows.rc -o rsrc_windows_amd64.syso; \
|
||||
elif command -v windres >/dev/null 2>&1; then \
|
||||
cd backend/cmd/desktop && windres -O coff -F pe-x86-64 -i icon_windows.rc -o rsrc_windows_amd64.syso; \
|
||||
_desktop-prepare-windows-resource: _check-windows-target-arch
|
||||
@printf 'Preparing Windows $(TARGET_ARCH) executable icon...\n'
|
||||
@if [ "$(TARGET_ARCH)" = "arm64" ] && [ "$(WINDRES)" = "windres" ] && command -v llvm-windres >/dev/null 2>&1; then \
|
||||
WINDRES_CMD=llvm-windres; \
|
||||
else \
|
||||
printf 'Missing windres for Windows icon resource generation\n'; \
|
||||
exit 1; \
|
||||
fi
|
||||
endif
|
||||
WINDRES_CMD="$(WINDRES)"; \
|
||||
fi; \
|
||||
command -v "$$WINDRES_CMD" >/dev/null 2>&1 || { printf 'Missing windres tool: %s\n' "$$WINDRES_CMD"; exit 1; }; \
|
||||
cd backend/cmd/desktop && "$$WINDRES_CMD" -O coff -F $(WINDOWS_WINDRES_FORMAT) -i icon_windows.rc -o $(WINDOWS_RESOURCE)
|
||||
|
||||
# ============================================
|
||||
# 发布资产
|
||||
# ============================================
|
||||
|
||||
release-assets-linux: version-check desktop-build-linux
|
||||
release-assets-check:
|
||||
go run ./versionctl release-assets-check
|
||||
@printf 'Release assets check passed\n'
|
||||
|
||||
release-assets-web: version-check release-assets-check _frontend-build
|
||||
rm -rf "$(RELEASE_DIR)"
|
||||
mkdir -p "$(RELEASE_DIR)"
|
||||
cd backend && CGO_ENABLED=1 GOOS=linux GOARCH=amd64 go build -ldflags "$(GO_LDFLAGS)" -o ../build/nex-server-linux-amd64 ./cmd/server
|
||||
tar -C build -czf "$(RELEASE_DIR)/$(SERVER_LINUX_ASSET)" nex-server-linux-amd64
|
||||
tar -C build -czf "$(RELEASE_DIR)/$(DESKTOP_LINUX_ASSET)" nex-linux-amd64
|
||||
asset=$$(go run ./versionctl asset-name web tar.gz); \
|
||||
tar -C frontend -czf "$(RELEASE_DIR)/$$asset" dist
|
||||
|
||||
release-assets-windows: version-check desktop-build-win
|
||||
ifeq ($(OS),Windows_NT)
|
||||
powershell -NoProfile -Command "Remove-Item -LiteralPath '$(RELEASE_DIR)' -Recurse -Force -ErrorAction SilentlyContinue; New-Item -ItemType Directory -Path '$(RELEASE_DIR)' -Force | Out-Null"
|
||||
cd backend && set "CGO_ENABLED=1"&& set "GOOS=windows"&& set "GOARCH=amd64"&& go build -ldflags "$(GO_LDFLAGS_WIN)" -o ../build/nex-server-win-amd64.exe ./cmd/server
|
||||
powershell -NoProfile -Command "Compress-Archive -LiteralPath 'build/nex-server-win-amd64.exe' -DestinationPath '$(RELEASE_DIR)/$(SERVER_WINDOWS_ASSET)' -Force"
|
||||
powershell -NoProfile -Command "Compress-Archive -LiteralPath 'build/nex-win-amd64.exe' -DestinationPath '$(RELEASE_DIR)/$(DESKTOP_WINDOWS_ASSET)' -Force"
|
||||
else
|
||||
@printf 'release-assets-windows requires Windows\n'
|
||||
@exit 1
|
||||
endif
|
||||
|
||||
release-assets-macos: version-check desktop-build-mac
|
||||
release-assets-linux: version-check release-assets-check _check-linux-target-arch
|
||||
rm -rf "$(RELEASE_DIR)"
|
||||
mkdir -p "$(RELEASE_DIR)"
|
||||
cd backend && CGO_ENABLED=1 GOOS=darwin GOARCH=amd64 go build -ldflags "$(GO_LDFLAGS)" -o ../build/nex-server-darwin-amd64 ./cmd/server
|
||||
cd backend && CGO_ENABLED=1 GOOS=darwin GOARCH=arm64 go build -ldflags "$(GO_LDFLAGS)" -o ../build/nex-server-darwin-arm64 ./cmd/server
|
||||
tar -C build -czf "$(RELEASE_DIR)/$(SERVER_DARWIN_AMD64_ASSET)" nex-server-darwin-amd64
|
||||
tar -C build -czf "$(RELEASE_DIR)/$(SERVER_DARWIN_ARM64_ASSET)" nex-server-darwin-arm64
|
||||
ditto -c -k --keepParent build/Nex.app "$(RELEASE_DIR)/$(DESKTOP_MACOS_ASSET)"
|
||||
@$(MAKE) release-assets-server-linux TARGET_ARCH=$(TARGET_ARCH) RELEASE_DIR="$(RELEASE_DIR)"
|
||||
@$(MAKE) release-assets-desktop-linux TARGET_ARCH=$(TARGET_ARCH) RELEASE_DIR="$(RELEASE_DIR)"
|
||||
|
||||
release-assets-windows: version-check release-assets-check _check-windows-target-arch
|
||||
rm -rf "$(RELEASE_DIR)"
|
||||
mkdir -p "$(RELEASE_DIR)"
|
||||
@$(MAKE) release-assets-server-windows TARGET_ARCH=$(TARGET_ARCH) RELEASE_DIR="$(RELEASE_DIR)"
|
||||
@$(MAKE) release-assets-desktop-windows TARGET_ARCH=$(TARGET_ARCH) RELEASE_DIR="$(RELEASE_DIR)"
|
||||
|
||||
release-assets-macos: version-check release-assets-check
|
||||
rm -rf "$(RELEASE_DIR)"
|
||||
mkdir -p "$(RELEASE_DIR)"
|
||||
@$(MAKE) release-assets-server-macos RELEASE_DIR="$(RELEASE_DIR)"
|
||||
@$(MAKE) release-assets-desktop-macos RELEASE_DIR="$(RELEASE_DIR)"
|
||||
|
||||
release-assets-server-linux: version-check _check-linux-target-arch
|
||||
mkdir -p build "$(RELEASE_DIR)"
|
||||
cd backend && CGO_ENABLED=1 GOOS=linux GOARCH=$(TARGET_ARCH) go build -ldflags "$(GO_LDFLAGS)" -o ../build/nex-server-linux-$(TARGET_ARCH) ./cmd/server
|
||||
asset=$$(go run ./versionctl asset-name server linux $(TARGET_ARCH) tar.gz); \
|
||||
tar -C build -czf "$(RELEASE_DIR)/$$asset" nex-server-linux-$(TARGET_ARCH)
|
||||
|
||||
release-assets-server-windows: version-check _check-windows-target-arch
|
||||
mkdir -p build "$(RELEASE_DIR)"
|
||||
cd backend && CGO_ENABLED=1 GOOS=windows GOARCH=$(TARGET_ARCH) go build -ldflags "$(GO_LDFLAGS)" -o ../$(WINDOWS_SERVER_BINARY) ./cmd/server
|
||||
asset=$$(go run ./versionctl asset-name server windows $(TARGET_ARCH) zip); \
|
||||
if command -v powershell.exe >/dev/null 2>&1; then POWERSHELL=powershell.exe; else POWERSHELL=powershell; fi; \
|
||||
"$$POWERSHELL" -NoProfile -Command "Compress-Archive -LiteralPath '$(WINDOWS_SERVER_BINARY)' -DestinationPath '$(RELEASE_DIR)/$$asset' -Force"
|
||||
|
||||
release-assets-server-macos: version-check
|
||||
mkdir -p build "$(RELEASE_DIR)"
|
||||
cd backend && CGO_ENABLED=1 GOOS=darwin GOARCH=amd64 go build -ldflags "$(GO_LDFLAGS)" -o ../build/nex-server-macos-amd64 ./cmd/server
|
||||
cd backend && CGO_ENABLED=1 GOOS=darwin GOARCH=arm64 go build -ldflags "$(GO_LDFLAGS)" -o ../build/nex-server-macos-arm64 ./cmd/server
|
||||
lipo -create build/nex-server-macos-amd64 build/nex-server-macos-arm64 -output build/nex-server-macos-universal
|
||||
lipo -info build/nex-server-macos-universal | grep -q 'x86_64 arm64'
|
||||
asset=$$(go run ./versionctl asset-name server macos amd64 tar.gz); \
|
||||
tar -C build -czf "$(RELEASE_DIR)/$$asset" nex-server-macos-amd64
|
||||
asset=$$(go run ./versionctl asset-name server macos arm64 tar.gz); \
|
||||
tar -C build -czf "$(RELEASE_DIR)/$$asset" nex-server-macos-arm64
|
||||
asset=$$(go run ./versionctl asset-name server macos universal tar.gz); \
|
||||
tar -C build -czf "$(RELEASE_DIR)/$$asset" nex-server-macos-universal
|
||||
|
||||
release-assets-desktop-linux: version-check release-assets-check desktop-build-linux _package-linux-tar _package-linux-appimage _package-linux-deb _package-linux-rpm
|
||||
|
||||
release-assets-desktop-windows: version-check release-assets-check desktop-build-win
|
||||
mkdir -p "$(RELEASE_DIR)"
|
||||
asset=$$(go run ./versionctl asset-name desktop windows $(TARGET_ARCH) zip); \
|
||||
if command -v powershell.exe >/dev/null 2>&1; then POWERSHELL=powershell.exe; else POWERSHELL=powershell; fi; \
|
||||
"$$POWERSHELL" -NoProfile -Command "Compress-Archive -LiteralPath '$(WINDOWS_DESKTOP_BINARY)' -DestinationPath '$(RELEASE_DIR)/$$asset' -Force"
|
||||
|
||||
release-assets-desktop-macos: version-check release-assets-check desktop-build-mac _package-macos-zip _package-macos-dmg
|
||||
|
||||
release-assets-checksums:
|
||||
@cd "$(RELEASE_DIR)" && \
|
||||
rm -f SHA256SUMS && \
|
||||
for asset in *; do \
|
||||
[ -f "$$asset" ] || continue; \
|
||||
if command -v sha256sum >/dev/null 2>&1; then \
|
||||
sha256sum "$$asset"; \
|
||||
elif command -v shasum >/dev/null 2>&1; then \
|
||||
shasum -a 256 "$$asset"; \
|
||||
else \
|
||||
printf 'Missing sha256sum or shasum\n' >&2; \
|
||||
exit 1; \
|
||||
fi; \
|
||||
done > SHA256SUMS && \
|
||||
test -s SHA256SUMS
|
||||
|
||||
_check-linux-target-arch:
|
||||
@if [ "$(TARGET_ARCH)" != "amd64" ] && [ "$(TARGET_ARCH)" != "arm64" ]; then \
|
||||
printf 'Unsupported Linux TARGET_ARCH: %s\n' "$(TARGET_ARCH)"; \
|
||||
exit 1; \
|
||||
fi
|
||||
|
||||
_check-windows-target-arch:
|
||||
@if [ "$(TARGET_ARCH)" != "amd64" ] && [ "$(TARGET_ARCH)" != "arm64" ]; then \
|
||||
printf 'Unsupported Windows TARGET_ARCH: %s\n' "$(TARGET_ARCH)"; \
|
||||
exit 1; \
|
||||
fi
|
||||
|
||||
_ensure-appimagetool:
|
||||
@mkdir -p build/tools
|
||||
@if [ ! -x "$(APPIMAGETOOL)" ]; then \
|
||||
printf 'Downloading appimagetool for %s...\n' "$(APPIMAGE_ARCH)"; \
|
||||
command -v curl >/dev/null 2>&1 || { printf 'Missing curl for appimagetool download\n'; exit 1; }; \
|
||||
curl -L "$(APPIMAGETOOL_URL)" -o "$(APPIMAGETOOL)"; \
|
||||
chmod +x "$(APPIMAGETOOL)"; \
|
||||
fi; \
|
||||
printf 'Using appimagetool: %s\n' "$(APPIMAGETOOL)"
|
||||
|
||||
_package-linux-tar:
|
||||
mkdir -p "$(RELEASE_DIR)"
|
||||
asset=$$(go run ./versionctl asset-name desktop linux $(TARGET_ARCH) tar.gz); \
|
||||
tar -C build -czf "$(RELEASE_DIR)/$$asset" nex-linux-$(TARGET_ARCH)
|
||||
|
||||
_package-linux-appimage: _ensure-appimagetool
|
||||
mkdir -p "$(RELEASE_DIR)"
|
||||
appdir="build/appimage/nex-$(TARGET_ARCH).AppDir"; \
|
||||
rm -rf "$$appdir"; \
|
||||
mkdir -p "$$appdir/usr/bin" "$$appdir/usr/share/applications" "$$appdir/usr/share/icons"; \
|
||||
install -m 0755 "$(LINUX_DESKTOP_BINARY)" "$$appdir/usr/bin/nex"; \
|
||||
install -m 0644 packaging/linux/nex.desktop "$$appdir/nex.desktop"; \
|
||||
install -m 0644 packaging/linux/nex.desktop "$$appdir/usr/share/applications/nex.desktop"; \
|
||||
install -m 0755 packaging/linux/AppRun "$$appdir/AppRun"; \
|
||||
cp -R assets/icons/hicolor "$$appdir/usr/share/icons/"; \
|
||||
cp assets/icon.png "$$appdir/nex.png"; \
|
||||
asset=$$(go run ./versionctl asset-name desktop linux $(TARGET_ARCH) AppImage); \
|
||||
ARCH=$(APPIMAGE_ARCH) APPIMAGE_EXTRACT_AND_RUN=1 "$(APPIMAGETOOL)" "$$appdir" "$(RELEASE_DIR)/$$asset"; \
|
||||
chmod +x "$(RELEASE_DIR)/$$asset"; \
|
||||
test -s "$(RELEASE_DIR)/$$asset"
|
||||
|
||||
_package-linux-deb:
|
||||
mkdir -p "$(RELEASE_DIR)"
|
||||
pkgdir="build/pkg/deb/nex-$(TARGET_ARCH)"; \
|
||||
rm -rf "$$pkgdir"; \
|
||||
mkdir -p "$$pkgdir/DEBIAN" "$$pkgdir/usr/bin" "$$pkgdir/usr/share/applications" "$$pkgdir/usr/share/icons"; \
|
||||
install -m 0755 "$(LINUX_DESKTOP_BINARY)" "$$pkgdir/usr/bin/nex"; \
|
||||
install -m 0644 packaging/linux/nex.desktop "$$pkgdir/usr/share/applications/nex.desktop"; \
|
||||
cp -R assets/icons/hicolor "$$pkgdir/usr/share/icons/"; \
|
||||
printf '%s\n' \
|
||||
'Package: nex' \
|
||||
'Version: $(VERSION)' \
|
||||
'Section: utils' \
|
||||
'Priority: optional' \
|
||||
'Architecture: $(DEB_ARCH)' \
|
||||
'Maintainer: Nex Maintainers <noreply@example.com>' \
|
||||
'Depends: libgtk-3-0, libayatana-appindicator3-1, xdg-utils' \
|
||||
'Description: AI Gateway desktop application' \
|
||||
' Nex is an AI Gateway desktop application.' \
|
||||
> "$$pkgdir/DEBIAN/control"; \
|
||||
asset=$$(go run ./versionctl asset-name desktop linux $(TARGET_ARCH) deb); \
|
||||
dpkg-deb --build --root-owner-group "$$pkgdir" "$(RELEASE_DIR)/$$asset"; \
|
||||
dpkg-deb -I "$(RELEASE_DIR)/$$asset" >/dev/null
|
||||
|
||||
_package-linux-rpm:
|
||||
mkdir -p "$(RELEASE_DIR)"
|
||||
topdir="$(abspath build/rpmbuild-$(TARGET_ARCH))"; \
|
||||
rm -rf "$$topdir"; \
|
||||
mkdir -p "$$topdir/BUILD" "$$topdir/BUILDROOT" "$$topdir/RPMS" "$$topdir/SOURCES" "$$topdir/SPECS" "$$topdir/SRPMS"; \
|
||||
rpmbuild -bb --target "$(RPM_ARCH)" \
|
||||
--define "_topdir $$topdir" \
|
||||
--define "nex_version $(VERSION)" \
|
||||
--define "nex_binary $(abspath $(LINUX_DESKTOP_BINARY))" \
|
||||
--define "nex_desktop_file $(abspath packaging/linux/nex.desktop)" \
|
||||
--define "nex_icons_dir $(abspath assets/icons/hicolor)" \
|
||||
packaging/linux/nex.spec; \
|
||||
rpm_file=$$(find "$$topdir/RPMS" -type f -name '*.rpm' | sort | tail -n 1); \
|
||||
test -n "$$rpm_file"; \
|
||||
asset=$$(go run ./versionctl asset-name desktop linux $(TARGET_ARCH) rpm); \
|
||||
cp "$$rpm_file" "$(RELEASE_DIR)/$$asset"; \
|
||||
rpm -qip "$(RELEASE_DIR)/$$asset" >/dev/null
|
||||
|
||||
_package-macos-zip:
|
||||
mkdir -p "$(RELEASE_DIR)"
|
||||
asset=$$(go run ./versionctl asset-name desktop macos universal zip); \
|
||||
ditto -c -k --keepParent build/Nex.app "$(RELEASE_DIR)/$$asset"
|
||||
|
||||
_package-macos-dmg:
|
||||
mkdir -p "$(RELEASE_DIR)"
|
||||
dmgdir="build/dmg/Nex"; \
|
||||
rm -rf "$$dmgdir"; \
|
||||
mkdir -p "$$dmgdir"; \
|
||||
cp -R build/Nex.app "$$dmgdir/Nex.app"; \
|
||||
ln -s /Applications "$$dmgdir/Applications"; \
|
||||
asset=$$(go run ./versionctl asset-name desktop macos universal dmg); \
|
||||
hdiutil create -volname Nex -srcfolder "$$dmgdir" -ov -format UDZO "$(RELEASE_DIR)/$$asset"; \
|
||||
hdiutil verify "$(RELEASE_DIR)/$$asset" >/dev/null
|
||||
|
||||
# ============================================
|
||||
# 共享 helper targets
|
||||
|
||||
50
README.md
50
README.md
@@ -39,6 +39,8 @@ nex/
|
||||
│ ├── icon.icns # macOS 应用图标
|
||||
│ └── icon.ico # Windows 应用图标
|
||||
│
|
||||
├── packaging/ # 桌面发布包元数据(Linux desktop entry、RPM spec 等)
|
||||
│
|
||||
└── README.md # 本文件
|
||||
```
|
||||
|
||||
@@ -107,12 +109,18 @@ make desktop-build-mac
|
||||
# Windows
|
||||
make desktop-build-win
|
||||
|
||||
# Windows arm64
|
||||
make desktop-build-win TARGET_ARCH=arm64
|
||||
|
||||
# Linux
|
||||
make desktop-build-linux
|
||||
|
||||
# Linux arm64
|
||||
make desktop-build-linux TARGET_ARCH=arm64
|
||||
```
|
||||
|
||||
**使用桌面应用**:
|
||||
- 双击启动应用(macOS: Nex.app,Windows: nex-win-amd64.exe,Linux: nex-linux-amd64)
|
||||
- 双击启动应用(macOS: Nex.app,Windows: nex-win-amd64.exe / nex-win-arm64.exe,Linux: nex-linux-amd64 / nex-linux-arm64)
|
||||
- 系统托盘图标出现,浏览器自动打开管理界面
|
||||
- 点击托盘图标显示菜单,可打开管理界面或退出
|
||||
- 关闭浏览器后服务继续运行,可通过托盘重新打开
|
||||
@@ -120,8 +128,10 @@ make desktop-build-linux
|
||||
**注意事项**:
|
||||
- 桌面应用需要 CGO 支持
|
||||
- macOS: 自带 Xcode Command Line Tools
|
||||
- Linux: 自带 gcc,部分桌面环境需要 `libappindicator3-dev`
|
||||
- Windows: 需要 MinGW-w64 或在 Windows 环境构建
|
||||
- Linux 构建: 需要 gcc、pkg-config、GTK3 开发包和 Ayatana AppIndicator 开发包(Ubuntu/Debian: `libgtk-3-dev`、`libayatana-appindicator3-dev`)
|
||||
- Linux 运行: 需要 GTK3、Ayatana AppIndicator 和 xdg-utils;AppImage 也依赖系统提供 AppImage runtime/FUSE 能力,不承诺完全自包含
|
||||
- Windows: 需要对应架构的 MinGW-w64/MSYS2 工具链,desktop 使用 GUI linker flags 隐藏控制台窗口
|
||||
- macOS DMG: 发布包暂不签名、不 notarize,首次打开可能出现 Gatekeeper 提示
|
||||
|
||||
**Linux 桌面环境兼容性**:
|
||||
- GNOME: 需要 AppIndicator 扩展
|
||||
@@ -151,6 +161,40 @@ make server-run
|
||||
make server-build
|
||||
```
|
||||
|
||||
### Release 产物
|
||||
|
||||
发布流程由 Git tag `vX.Y.Z` 触发,GitHub Actions 会创建 Draft Release 并上传 server、web 和 desktop 三类产物,同时生成 `SHA256SUMS`。
|
||||
|
||||
**server 产物**(不内置 Web 管理界面):
|
||||
|
||||
| 平台 | 产物 |
|
||||
|------|------|
|
||||
| Linux amd64 | `nex-server_<version>_linux_amd64.tar.gz` |
|
||||
| Linux arm64 | `nex-server_<version>_linux_arm64.tar.gz` |
|
||||
| macOS amd64 | `nex-server_<version>_macos_amd64.tar.gz` |
|
||||
| macOS arm64 | `nex-server_<version>_macos_arm64.tar.gz` |
|
||||
| macOS universal | `nex-server_<version>_macos_universal.tar.gz` |
|
||||
| Windows amd64 | `nex-server_<version>_windows_amd64.zip` |
|
||||
| Windows arm64 | `nex-server_<version>_windows_arm64.zip` |
|
||||
|
||||
**web 产物**:
|
||||
|
||||
| 内容 | 产物 |
|
||||
|------|------|
|
||||
| `frontend/dist` | `nex-web_<version>.tar.gz` |
|
||||
|
||||
**desktop 产物**:
|
||||
|
||||
| 平台 | 产物 |
|
||||
|------|------|
|
||||
| Linux amd64 | `nex-desktop_<version>_linux_amd64.tar.gz`、`.AppImage`、`.deb`、`.rpm` |
|
||||
| Linux arm64 | `nex-desktop_<version>_linux_arm64.tar.gz`、`.AppImage`、`.deb`、`.rpm` |
|
||||
| macOS universal | `nex-desktop_<version>_macos_universal.zip`、`nex-desktop_<version>_macos_universal.dmg` |
|
||||
| Windows amd64 | `nex-desktop_<version>_windows_amd64.zip` |
|
||||
| Windows arm64 | `nex-desktop_<version>_windows_arm64.zip` |
|
||||
|
||||
Linux deb 包声明 `libgtk-3-0`、`libayatana-appindicator3-1`、`xdg-utils` 运行依赖;rpm 包声明 `gtk3`、`libayatana-appindicator-gtk3`、`xdg-utils` 运行依赖。Rocky Linux 9 等发行版可能需要启用 EPEL 才能解析 Ayatana AppIndicator 依赖。
|
||||
|
||||
## API 接口
|
||||
|
||||
### 代理接口(对外部应用)
|
||||
|
||||
@@ -1,2 +1,2 @@
|
||||
VITE_API_BASE=
|
||||
VITE_APP_VERSION=0.1.1
|
||||
VITE_APP_VERSION=0.1.4
|
||||
|
||||
@@ -1,2 +1,2 @@
|
||||
VITE_API_BASE=
|
||||
VITE_APP_VERSION=0.1.1
|
||||
VITE_APP_VERSION=0.1.4
|
||||
|
||||
@@ -1,2 +1,2 @@
|
||||
VITE_API_BASE=/api
|
||||
VITE_APP_VERSION=0.1.1
|
||||
VITE_APP_VERSION=0.1.4
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
{
|
||||
"name": "frontend",
|
||||
"private": true,
|
||||
"version": "0.1.1",
|
||||
"version": "0.1.4",
|
||||
"license": "Apache-2.0",
|
||||
"type": "module",
|
||||
"scripts": {
|
||||
|
||||
@@ -139,29 +139,92 @@ TBD - 提供跨平台桌面应用支持,将后端服务与前端静态资源
|
||||
|
||||
### Requirement: 跨平台构建
|
||||
|
||||
系统 SHALL 支持跨平台构建和打包。构建 target SHALL 按平台分离,中间构建产物文件名 SHALL 保持 `nex-{os}-{arch}[.exe]` 格式,最终桌面发布资产文件名 SHALL 包含统一版本号和平台标识。
|
||||
系统 SHALL 支持跨平台构建和打包。构建 target SHALL 按平台和架构分离或参数化,中间构建产物文件名 SHALL 保持可区分目标平台和架构,最终桌面发布资产文件名 SHALL 包含统一版本号、组件、平台、架构和格式信息。
|
||||
|
||||
#### Scenario: macOS 构建
|
||||
|
||||
- **WHEN** 执行 `desktop-build-mac` 构建命令且当前版本为 `1.2.3`
|
||||
- **THEN** 生成 `nex-mac-arm64` 和 `nex-mac-amd64` 可执行文件
|
||||
- **AND** 系统生成可打包为 `.app` bundle 的 macOS 桌面产物
|
||||
- **AND** 最终发布资产文件名 SHALL 包含 `1.2.3` 和 `macOS` 平台标识
|
||||
- **WHEN** 执行 macOS desktop 构建命令且当前版本为 `1.2.3`
|
||||
- **THEN** 系统 SHALL 生成 macOS arm64 和 amd64 桌面可执行文件
|
||||
- **AND** 系统 SHALL 使用 `lipo` 生成 macOS universal 桌面可执行文件
|
||||
- **AND** 系统 SHALL 生成可打包为 `.app` bundle 的 macOS desktop 产物
|
||||
- **AND** 最终 macOS desktop 发布资产文件名 SHALL 包含 `1.2.3`、`macos` 和 `universal`
|
||||
|
||||
#### Scenario: Windows 构建
|
||||
|
||||
- **WHEN** 执行 `desktop-build-win` 构建命令且当前版本为 `1.2.3`
|
||||
- **THEN** 系统生成 Windows 桌面可执行文件
|
||||
- **AND** 生成 `nex-win-amd64.exe` 可执行文件
|
||||
- **AND** 使用 `-H=windowsgui` linker flag 隐藏控制台窗口
|
||||
- **AND** 最终发布资产文件名 SHALL 包含 `1.2.3` 和 `windows` 平台标识
|
||||
- **WHEN** 执行 Windows desktop 构建命令且当前版本为 `1.2.3`
|
||||
- **THEN** 系统 SHALL 生成 Windows amd64 和 arm64 desktop 可执行文件
|
||||
- **AND** Windows desktop 构建 SHALL 使用 `-H=windowsgui` linker flag 隐藏控制台窗口
|
||||
- **AND** 最终 Windows desktop 发布资产文件名 SHALL 包含 `1.2.3`、`windows` 和对应架构标识
|
||||
|
||||
#### Scenario: Linux 构建
|
||||
|
||||
- **WHEN** 执行 `desktop-build-linux` 构建命令且当前版本为 `1.2.3`
|
||||
- **THEN** 系统生成 Linux 桌面可执行文件
|
||||
- **AND** 生成 `nex-linux-amd64` 可执行文件
|
||||
- **AND** 最终发布资产文件名 SHALL 包含 `1.2.3` 和 `linux` 平台标识
|
||||
- **WHEN** 执行 Linux desktop 构建命令且当前版本为 `1.2.3`
|
||||
- **THEN** 系统 SHALL 生成 Linux amd64 和 arm64 desktop 可执行文件
|
||||
- **AND** Linux desktop 构建 SHALL 使用 CGO 和 GTK/AppIndicator 构建依赖
|
||||
- **AND** 最终 Linux desktop 发布资产文件名 SHALL 包含 `1.2.3`、`linux` 和对应架构标识
|
||||
|
||||
### Requirement: Linux 桌面发布安装包
|
||||
|
||||
系统 SHALL 为 Linux desktop amd64 和 arm64 生成 tar.gz、AppImage、deb 和 rpm 发布安装包,并 SHALL 在安装包中包含标准桌面集成元数据。
|
||||
|
||||
#### Scenario: Linux desktop tar.gz 裸包
|
||||
|
||||
- **WHEN** 构建 Linux desktop 发布资产
|
||||
- **THEN** 系统 SHALL 为 amd64 生成 `nex-desktop_<version>_linux_amd64.tar.gz`
|
||||
- **AND** 系统 SHALL 为 arm64 生成 `nex-desktop_<version>_linux_arm64.tar.gz`
|
||||
|
||||
#### Scenario: Linux desktop AppImage 包
|
||||
|
||||
- **WHEN** 构建 Linux desktop AppImage 发布资产
|
||||
- **THEN** 系统 SHALL 为 amd64 生成 `nex-desktop_<version>_linux_amd64.AppImage`
|
||||
- **AND** 系统 SHALL 为 arm64 生成 `nex-desktop_<version>_linux_arm64.AppImage`
|
||||
- **AND** AppImage SHALL 包含 desktop entry、应用图标和 desktop 可执行文件
|
||||
- **AND** AppImage SHALL 依赖目标系统提供 GTK3、Ayatana AppIndicator 和运行 AppImage 所需的 runtime/FUSE 能力
|
||||
|
||||
#### Scenario: Linux desktop deb 包
|
||||
|
||||
- **WHEN** 构建 Linux desktop deb 发布资产
|
||||
- **THEN** 系统 SHALL 为 amd64 生成 `nex-desktop_<version>_linux_amd64.deb`
|
||||
- **AND** 系统 SHALL 为 arm64 生成 `nex-desktop_<version>_linux_arm64.deb`
|
||||
- **AND** deb 包 SHALL 将可执行文件安装到 `/usr/bin/nex`
|
||||
- **AND** deb 包 SHALL 将 desktop entry 安装到 `/usr/share/applications/nex.desktop`
|
||||
- **AND** deb 包 SHALL 将 hicolor 图标安装到 `/usr/share/icons/hicolor/.../apps/nex.png`
|
||||
- **AND** deb 包 SHALL 声明 `libgtk-3-0`、`libayatana-appindicator3-1` 和 `xdg-utils` 运行时依赖
|
||||
- **AND** deb 包 metadata 的架构字段 SHALL 使用 `amd64` 或 `arm64`
|
||||
|
||||
#### Scenario: Linux desktop rpm 包
|
||||
|
||||
- **WHEN** 构建 Linux desktop rpm 发布资产
|
||||
- **THEN** 系统 SHALL 为 amd64 生成 `nex-desktop_<version>_linux_amd64.rpm`
|
||||
- **AND** 系统 SHALL 为 arm64 生成 `nex-desktop_<version>_linux_arm64.rpm`
|
||||
- **AND** rpm 包 SHALL 将可执行文件安装到 `/usr/bin/nex`
|
||||
- **AND** rpm 包 SHALL 将 desktop entry 安装到 `/usr/share/applications/nex.desktop`
|
||||
- **AND** rpm 包 SHALL 将 hicolor 图标安装到 `/usr/share/icons/hicolor/.../apps/nex.png`
|
||||
- **AND** rpm 包 SHALL 声明 `gtk3`、`libayatana-appindicator-gtk3` 和 `xdg-utils` 运行时依赖
|
||||
- **AND** rpm 包 metadata 的架构字段 SHALL 使用 `x86_64` 或 `aarch64`
|
||||
|
||||
### Requirement: macOS DMG 打包
|
||||
|
||||
系统 SHALL 为 macOS desktop universal `.app` 生成 unsigned DMG 安装包,并 SHALL 保留 universal zip 发布资产。
|
||||
|
||||
#### Scenario: macOS universal zip 包
|
||||
|
||||
- **WHEN** 构建 macOS desktop 发布资产且当前版本为 `1.2.3`
|
||||
- **THEN** 系统 SHALL 生成 `nex-desktop_1.2.3_macos_universal.zip`
|
||||
- **AND** zip 包 SHALL 包含 `Nex.app`
|
||||
|
||||
#### Scenario: macOS universal DMG 包
|
||||
|
||||
- **WHEN** 构建 macOS desktop DMG 发布资产且当前版本为 `1.2.3`
|
||||
- **THEN** 系统 SHALL 生成 `nex-desktop_1.2.3_macos_universal.dmg`
|
||||
- **AND** DMG SHALL 包含 `Nex.app`
|
||||
- **AND** DMG SHALL 包含指向 `/Applications` 的快捷方式
|
||||
- **AND** DMG SHALL NOT 要求 macOS 签名或 notarization 才能完成构建
|
||||
|
||||
#### Scenario: macOS universal 架构校验
|
||||
|
||||
- **WHEN** macOS desktop universal 可执行文件生成完成
|
||||
- **THEN** 系统 SHALL 验证该可执行文件包含 amd64 和 arm64 架构
|
||||
|
||||
### Requirement: macOS .app 打包
|
||||
|
||||
|
||||
@@ -32,58 +32,130 @@
|
||||
|
||||
### Requirement: 三平台发布构建
|
||||
|
||||
系统 SHALL 在发布流水线中构建 server 与 desktop 的 Linux、Windows、macOS 三个平台产物。
|
||||
系统 SHALL 在发布流水线中构建 server、web 与 desktop 的发布产物,并覆盖 Linux、Windows、macOS 的目标架构和格式矩阵。
|
||||
|
||||
#### Scenario: Linux 发布构建
|
||||
#### Scenario: server 发布构建
|
||||
|
||||
- **WHEN** 发布流水线执行 Linux 构建 job
|
||||
- **THEN** 系统 SHALL 在可访问 Go、Bun 和 Linux 桌面构建依赖的 shell 环境中执行 Linux 发布构建
|
||||
- **AND** 系统 SHALL 生成 Linux server 发布资产
|
||||
- **AND** 系统 SHALL 生成 Linux desktop 发布资产
|
||||
- **WHEN** 发布流水线执行 server 发布构建
|
||||
- **THEN** 系统 SHALL 生成 `nex-server_<version>_linux_amd64.tar.gz`
|
||||
- **AND** 系统 SHALL 生成 `nex-server_<version>_linux_arm64.tar.gz`
|
||||
- **AND** 系统 SHALL 生成 `nex-server_<version>_macos_amd64.tar.gz`
|
||||
- **AND** 系统 SHALL 生成 `nex-server_<version>_macos_arm64.tar.gz`
|
||||
- **AND** 系统 SHALL 生成 `nex-server_<version>_macos_universal.tar.gz`
|
||||
- **AND** 系统 SHALL 生成 `nex-server_<version>_windows_amd64.zip`
|
||||
- **AND** 系统 SHALL 生成 `nex-server_<version>_windows_arm64.zip`
|
||||
|
||||
#### Scenario: Windows 发布构建
|
||||
#### Scenario: web 发布构建
|
||||
|
||||
- **WHEN** 发布流水线执行 Windows 构建 job
|
||||
- **THEN** 系统 SHALL 在包含 MSYS2 / MINGW64 构建工具且可访问 Go 与 Bun 工具链的 shell 环境中执行 Windows 发布构建
|
||||
- **AND** 系统 SHALL 生成 Windows server 发布资产
|
||||
- **AND** 系统 SHALL 生成 Windows desktop 发布资产
|
||||
- **WHEN** 发布流水线执行 web 发布构建
|
||||
- **THEN** 系统 SHALL 使用 Bun 构建 `frontend/dist`
|
||||
- **AND** 系统 SHALL 将前端静态资源打包为 `nex-web_<version>.tar.gz`
|
||||
- **AND** server 发布资产 SHALL NOT 内置 Web 管理界面静态资源
|
||||
|
||||
#### Scenario: macOS 发布构建
|
||||
#### Scenario: Linux desktop 发布构建
|
||||
|
||||
- **WHEN** 发布流水线执行 macOS 构建 job
|
||||
- **THEN** 系统 SHALL 在可访问 Go、Bun 和 macOS 打包工具链的 shell 环境中执行 macOS 发布构建
|
||||
- **AND** 系统 SHALL 生成 darwin-amd64 server 发布资产
|
||||
- **AND** 系统 SHALL 生成 darwin-arm64 server 发布资产
|
||||
- **AND** 系统 SHALL 生成 macOS desktop universal 发布资产
|
||||
- **WHEN** 发布流水线执行 Linux desktop 发布构建
|
||||
- **THEN** 系统 SHALL 在可访问 Go、Bun、CGO、GTK3、Ayatana AppIndicator 和 Linux 打包工具链的环境中构建
|
||||
- **AND** 系统 SHALL 为 `amd64` 和 `arm64` 分别生成 tar.gz、AppImage、deb 和 rpm desktop 发布资产
|
||||
- **AND** Linux amd64 desktop 发布构建 SHALL 在 `ubuntu-latest` runner 上执行
|
||||
- **AND** Linux arm64 desktop 发布构建 SHALL 在 `ubuntu-24.04-arm` runner 上执行
|
||||
- **AND** 系统 SHALL NOT 在构建步骤中显式传递 TARGET_ARCH 参数
|
||||
|
||||
#### Scenario: Windows desktop 发布构建
|
||||
|
||||
- **WHEN** 发布流水线执行 Windows desktop 发布构建
|
||||
- **THEN** 系统 SHALL 在包含对应架构 MSYS2/MinGW 或等价 CGO 工具链的环境中构建
|
||||
- **AND** Windows amd64 desktop 发布构建 SHALL 在 `windows-latest` runner 上的 MSYS2 MINGW64 环境中执行
|
||||
- **AND** Windows arm64 desktop 发布构建 SHALL 在 `windows-11-arm` runner 上的 MSYS2 CLANGARM64 环境中执行
|
||||
- **AND** 系统 SHALL 生成 `nex-desktop_<version>_windows_amd64.zip`
|
||||
- **AND** 系统 SHALL 生成 `nex-desktop_<version>_windows_arm64.zip`
|
||||
- **AND** 系统 SHALL NOT 在构建步骤中显式传递 TARGET_ARCH 参数
|
||||
|
||||
#### Scenario: macOS desktop 发布构建
|
||||
|
||||
- **WHEN** 发布流水线执行 macOS desktop 发布构建
|
||||
- **THEN** 系统 SHALL 在可访问 Go、Bun、Xcode 命令行工具、`lipo`、`hdiutil` 和 zip 打包工具的 macOS 环境中构建
|
||||
- **AND** 系统 SHALL 在 ARM64 macOS runner 上编译 amd64 和 arm64 双架构二进制并使用 `lipo` 合并为 universal binary
|
||||
- **AND** 系统 SHALL 生成 `nex-desktop_<version>_macos_universal.zip`
|
||||
- **AND** 系统 SHALL 生成 `nex-desktop_<version>_macos_universal.dmg`
|
||||
|
||||
#### Scenario: 原生架构构建
|
||||
|
||||
- **WHEN** 发布流水线执行 Linux 或 Windows 的 server/desktop 构建步骤
|
||||
- **THEN** 系统 SHALL NOT 显式传递 TARGET_ARCH 参数
|
||||
- **AND** Makefile SHALL 通过 `go env GOARCH` 自动检测目标架构
|
||||
- **AND** 原生 runner 的实际架构 SHALL 与 `go env GOARCH` 返回值一致
|
||||
|
||||
### Requirement: 三平台发布构建预检
|
||||
|
||||
系统 SHALL 在正式执行各平台 `make release-assets-*` 前验证对应发布 job 的关键工具链可用性,并在环境不完整时快速失败且输出明确诊断。
|
||||
系统 SHALL 在正式执行各平台 release 构建前验证对应 job 的关键工具链可用性,并在环境不完整时快速失败且输出明确诊断。
|
||||
|
||||
#### Scenario: Linux 预检通过后开始构建
|
||||
|
||||
- **WHEN** Linux 发布 job 中的 `go`、`bun` 与 Linux 桌面构建依赖均可用
|
||||
- **WHEN** Linux 发布 job 中的 `go`、`bun`、`gcc`、`pkg-config`、GTK3、Ayatana AppIndicator 和 Linux 打包工具均可用
|
||||
- **THEN** 系统 SHALL 输出关键工具的版本信息或解析路径
|
||||
- **AND** 系统 SHALL 继续执行 `make release-assets-linux`
|
||||
- **AND** 系统 SHALL 继续执行对应 Linux release 构建
|
||||
|
||||
#### Scenario: Windows 预检通过后开始构建
|
||||
|
||||
- **WHEN** Windows 发布 job 中的 `go`、`bun` 与 MSYS2 构建工具均可用
|
||||
- **WHEN** Windows 发布 job 中的 `go`、`bun`、`make`、对应架构 CGO 编译器和 resource 生成工具均可用
|
||||
- **THEN** 系统 SHALL 输出关键工具的版本信息或解析路径
|
||||
- **AND** 系统 SHALL 继续执行 `make release-assets-windows`
|
||||
- **AND** 系统 SHALL 继续执行对应 Windows release 构建
|
||||
|
||||
#### Scenario: macOS 预检通过后开始构建
|
||||
|
||||
- **WHEN** macOS 发布 job 中的 `go`、`bun` 与 macOS 打包工具均可用
|
||||
- **WHEN** macOS 发布 job 中的 `go`、`bun`、`ditto`、`lipo`、`vtool` 和 `hdiutil` 均可用
|
||||
- **THEN** 系统 SHALL 输出关键工具的版本信息或解析路径
|
||||
- **AND** 系统 SHALL 继续执行 `make release-assets-macos`
|
||||
- **AND** 系统 SHALL 继续执行对应 macOS release 构建
|
||||
|
||||
#### Scenario: 任一平台预检发现工具缺失
|
||||
#### Scenario: web 预检通过后开始构建
|
||||
|
||||
- **WHEN** 任一平台发布 job 中存在关键工具不可用
|
||||
- **WHEN** web 发布 job 中的 `bun` 和前端构建依赖均可用
|
||||
- **THEN** 系统 SHALL 输出 Bun 版本信息
|
||||
- **AND** 系统 SHALL 继续执行 web release 构建
|
||||
|
||||
#### Scenario: 任一预检发现工具缺失
|
||||
|
||||
- **WHEN** 任一发布 job 中存在关键工具不可用
|
||||
- **THEN** 发布流水线 SHALL 在正式构建前失败
|
||||
- **AND** 系统 SHALL 在日志中标识缺失的工具链名称
|
||||
|
||||
### Requirement: 发布流水线 LFS 资产拉取
|
||||
|
||||
发布流水线 SHALL 在所有会 checkout 仓库并参与版本校验、web 构建、server 构建或 desktop 构建的 job 中拉取 Git LFS 真实文件,确保发布构建读取到真实二进制资产而非 LFS pointer 文本。
|
||||
|
||||
#### Scenario: 发布 job 获取真实 LFS 图标资产
|
||||
|
||||
- **WHEN** 发布流水线执行任一参与版本校验、web 构建、server 构建或 desktop 构建的 job 的 checkout 步骤
|
||||
- **THEN** checkout 步骤 SHALL 拉取 Git LFS 文件
|
||||
- **AND** `assets/icon.ico`、`assets/icon.icns`、`assets/icon.png` 和 `frontend/public/icon.png` SHALL 在后续步骤中表现为真实图标文件而非 LFS pointer 文本
|
||||
|
||||
#### Scenario: 新增矩阵 job 获取真实 LFS 资产
|
||||
|
||||
- **WHEN** 发布流水线新增 server、web、desktop、platform 或 arch 矩阵 job
|
||||
- **THEN** 该 job 的 checkout 步骤 SHALL 使用与现有发布 job 一致的 Git LFS 拉取配置
|
||||
|
||||
### Requirement: 发布资产图标预检
|
||||
|
||||
发布流水线 SHALL 在正式执行任何需要图标资产、前端 public 图标或 desktop 打包资源的发布构建前校验关键图标资产可用,并在检测到 LFS pointer 或错误格式时快速失败且输出明确诊断。
|
||||
|
||||
#### Scenario: 图标资产为 LFS pointer
|
||||
|
||||
- **WHEN** 发布资产预检发现关键图标文件内容为 Git LFS pointer 文本
|
||||
- **THEN** 发布流水线 SHALL 在执行对应 release 构建前失败
|
||||
- **AND** 系统 SHALL 在日志中标识对应图标文件需要拉取 Git LFS 真实内容
|
||||
|
||||
#### Scenario: 图标资产格式无效
|
||||
|
||||
- **WHEN** 发布资产预检发现关键图标文件不是对应格式的有效资源
|
||||
- **THEN** 发布流水线 SHALL 在执行对应 release 构建前失败
|
||||
- **AND** 系统 SHALL 在日志中标识格式无效的图标文件路径
|
||||
|
||||
#### Scenario: 图标资产预检通过
|
||||
|
||||
- **WHEN** `assets/icon.ico`、`assets/icon.icns`、`assets/icon.png` 和 `frontend/public/icon.png` 均为真实且格式可用的图标资产
|
||||
- **THEN** 发布流水线 SHALL 继续执行依赖这些资产的 release 构建
|
||||
|
||||
### Requirement: 发布流水线运行时兼容性
|
||||
|
||||
系统 SHALL 保持与 GitHub-hosted runner 当前受支持的 workflow runtime 约束兼容,避免发布流程依赖已声明弃用的 runtime 或执行约束。
|
||||
@@ -100,34 +172,54 @@
|
||||
|
||||
### Requirement: 版本化发布资产命名
|
||||
|
||||
系统 SHALL 为 server 与 desktop 的发布资产使用包含统一版本号和目标平台信息的文件名,确保 Release 页面可直接区分产物用途与平台。
|
||||
系统 SHALL 为 server、web 与 desktop 发布资产使用包含统一版本号、组件、目标平台和目标架构信息的文件名,确保 Release 页面可直接区分产物用途、平台、架构和格式。
|
||||
|
||||
#### Scenario: server 资产命名
|
||||
|
||||
- **WHEN** 当前发布版本为 `1.2.3`
|
||||
- **THEN** Linux server 发布资产文件名 SHALL 包含 `1.2.3`、`linux` 和 `amd64`
|
||||
- **AND** Windows server 发布资产文件名 SHALL 包含 `1.2.3`、`windows` 和 `amd64`
|
||||
- **AND** macOS server 发布资产文件名 SHALL 分别包含 `1.2.3`、`darwin`、`amd64` 与 `1.2.3`、`darwin`、`arm64`
|
||||
- **THEN** Linux server 发布资产文件名 SHALL 为 `nex-server_1.2.3_linux_amd64.tar.gz` 和 `nex-server_1.2.3_linux_arm64.tar.gz`
|
||||
- **AND** macOS server 发布资产文件名 SHALL 为 `nex-server_1.2.3_macos_amd64.tar.gz`、`nex-server_1.2.3_macos_arm64.tar.gz` 和 `nex-server_1.2.3_macos_universal.tar.gz`
|
||||
- **AND** Windows server 发布资产文件名 SHALL 为 `nex-server_1.2.3_windows_amd64.zip` 和 `nex-server_1.2.3_windows_arm64.zip`
|
||||
|
||||
#### Scenario: web 资产命名
|
||||
|
||||
- **WHEN** 当前发布版本为 `1.2.3`
|
||||
- **THEN** web 发布资产文件名 SHALL 为 `nex-web_1.2.3.tar.gz`
|
||||
- **AND** web 发布资产文件名 SHALL NOT 包含平台或架构字段
|
||||
|
||||
#### Scenario: desktop 资产命名
|
||||
|
||||
- **WHEN** 当前发布版本为 `1.2.3`
|
||||
- **THEN** Linux desktop 发布资产文件名 SHALL 包含 `1.2.3` 和 `linux`
|
||||
- **AND** Windows desktop 发布资产文件名 SHALL 包含 `1.2.3` 和 `windows`
|
||||
- **AND** macOS desktop universal 发布资产文件名 SHALL 包含 `1.2.3` 和 `macOS`
|
||||
- **THEN** Linux desktop 发布资产文件名 SHALL 使用 `nex-desktop_1.2.3_linux_<arch>.<format>` 格式
|
||||
- **AND** Windows desktop 发布资产文件名 SHALL 为 `nex-desktop_1.2.3_windows_amd64.zip` 和 `nex-desktop_1.2.3_windows_arm64.zip`
|
||||
- **AND** macOS desktop 发布资产文件名 SHALL 为 `nex-desktop_1.2.3_macos_universal.zip` 和 `nex-desktop_1.2.3_macos_universal.dmg`
|
||||
- **AND** 发布资产文件名中的 macOS 平台字段 SHALL 使用 `macos` 而非 `darwin`
|
||||
|
||||
### Requirement: Draft Release 组装
|
||||
|
||||
系统 SHALL 将发布流水线产物上传到 GitHub Draft Release,由人工确认后再公开发布。
|
||||
系统 SHALL 将发布流水线产物上传到 GitHub Draft Release,由人工确认后再公开发布,并 SHALL 生成覆盖全部发布资产的校验和清单。
|
||||
|
||||
#### Scenario: 发布成功时创建 Draft Release
|
||||
|
||||
- **WHEN** 版本校验通过且三平台发布资产构建完成
|
||||
- **WHEN** 版本校验通过且 server、web、desktop 的全部目标发布资产构建完成
|
||||
- **THEN** 系统 SHALL 创建或更新与该 tag 对应的 GitHub Draft Release
|
||||
- **AND** 系统 SHALL 上传 server 与 desktop 的全部发布资产
|
||||
- **AND** 系统 SHALL 上传 server、web 与 desktop 的全部发布资产
|
||||
- **AND** 系统 SHALL 上传 `SHA256SUMS`
|
||||
|
||||
#### Scenario: 校验和覆盖全部资产
|
||||
|
||||
- **WHEN** Draft Release 组装步骤生成 `SHA256SUMS`
|
||||
- **THEN** `SHA256SUMS` SHALL 包含除自身以外的全部发布资产文件
|
||||
- **AND** `SHA256SUMS` 中的文件名 SHALL 与实际上传的 release asset 文件名一致
|
||||
|
||||
#### Scenario: 构建失败时阻止完成发布
|
||||
|
||||
- **WHEN** 任一平台发布资产构建失败或版本校验失败
|
||||
- **WHEN** 任一目标发布资产构建失败、打包失败、校验失败、artifact 上传为空或版本校验失败
|
||||
- **THEN** 发布流水线 SHALL 失败
|
||||
- **AND** 系统 SHALL NOT 产生可直接公开的成功发布结果
|
||||
|
||||
#### Scenario: artifact 缺失时快速失败
|
||||
|
||||
- **WHEN** 任一构建 job 尝试上传 release artifact 但匹配不到目标文件
|
||||
- **THEN** 该 job SHALL 失败
|
||||
- **AND** Draft Release 组装 SHALL NOT 继续发布不完整资产集合
|
||||
|
||||
@@ -8,17 +8,26 @@
|
||||
|
||||
### Requirement: 根目录公开命令分层
|
||||
|
||||
根目录 `Makefile` SHALL 仅暴露全局命令、版本命令、server 产品命令、desktop 产品命令和 release 命令,不再作为 backend 局部维护命令或内部打包步骤的公开入口。
|
||||
根目录 `Makefile` SHALL 仅暴露全局命令、版本命令、server 产品命令、desktop 产品命令和 release 命令,不再作为 backend 局部维护命令或内部打包步骤的公开入口。release 命令 SHALL 使用 `release-assets` 前缀,并 SHALL 通过清晰的目标名或变量参数表达 component、platform、arch 和 format。
|
||||
|
||||
#### Scenario: 查看根目录公开命令
|
||||
|
||||
- **WHEN** 开发者查看根目录 `Makefile` 的公开 target
|
||||
- **THEN** SHALL 仅看到 `lint`、`test`、`clean`、`version-sync`、`version-check`、`server-run`、`server-build`、`server-lint`、`server-test`、`server-clean`、`desktop-build-mac`、`desktop-build-win`、`desktop-build-linux`、`desktop-lint`、`desktop-test`、`desktop-clean`、`release-assets-linux`、`release-assets-windows`、`release-assets-macos` 这类公共入口
|
||||
- **THEN** SHALL 仅看到 `lint`、`test`、`clean`、`version-sync`、`version-check`、`server-run`、`server-build`、`server-lint`、`server-test`、`server-clean`、`desktop-build-mac`、`desktop-build-win`、`desktop-build-linux`、`desktop-lint`、`desktop-test`、`desktop-clean` 和 `release-assets` 前缀的 release 公共入口
|
||||
- **AND** release 公共入口 SHALL 能覆盖 server、web、desktop 的目标发布产物
|
||||
|
||||
#### Scenario: 根目录不暴露局部和内部命令
|
||||
|
||||
- **WHEN** 开发者查看根目录 `Makefile` 的公开 target
|
||||
- **THEN** SHALL NOT 暴露 `backend-*`、`frontend-*`、数据库迁移命令、MySQL 专项测试命令或 `desktop-prepare-*` 之类内部步骤
|
||||
- **THEN** SHALL NOT 暴露 `dev`、`build`、`all`、`desktop-dev`、`desktop-build` 这类模糊或聚合式公共命令
|
||||
|
||||
#### Scenario: release 内部步骤保持内部化
|
||||
|
||||
- **WHEN** 根目录 `Makefile` 需要复用 release 构建、打包、校验辅助步骤
|
||||
- **THEN** 内部辅助 target SHALL 使用 `_` 前缀或 Make 变量参数化方式表达
|
||||
- **AND** 内部辅助 target SHALL NOT 成为文档化的公共入口
|
||||
|
||||
### Requirement: 全局质量与清理命令
|
||||
|
||||
根目录 `Makefile` SHALL 提供 `lint`、`test`、`clean` 作为全仓默认入口。
|
||||
@@ -97,12 +106,33 @@
|
||||
|
||||
### Requirement: Release 命令沿用根目录入口
|
||||
|
||||
根目录 `Makefile` SHALL 继续提供 `release-assets-*` 作为发布资产入口,并与新的版本校验规则保持一致。
|
||||
根目录 `Makefile` SHALL 继续提供 `release-assets` 前缀 target 作为发布资产入口,并与版本校验、发布资产预检和多组件打包规则保持一致。
|
||||
|
||||
#### Scenario: 执行 release 资产命令
|
||||
- **WHEN** 执行 `make release-assets-linux`、`make release-assets-windows` 或 `make release-assets-macos`
|
||||
|
||||
- **WHEN** 执行任一 `release-assets` 前缀的公共 release target
|
||||
- **THEN** SHALL 在构建发布资产前执行版本一致性校验
|
||||
- **THEN** SHALL NOT 隐式执行 `version-sync` 或修改版本镜像文件
|
||||
- **AND** SHALL 在需要图标或桌面资源的构建前执行发布资产预检
|
||||
- **AND** SHALL NOT 隐式执行 `version-sync` 或修改版本镜像文件
|
||||
|
||||
#### Scenario: release target 职责清晰
|
||||
|
||||
- **WHEN** GitHub Actions 调用根目录 `Makefile` 生成 release 产物
|
||||
- **THEN** 对应 release target SHALL 明确生成的 component、platform、arch 或 format 范围
|
||||
- **AND** GitHub Actions SHALL NOT 以内联脚本替代 Makefile 中已有的核心构建和打包逻辑
|
||||
|
||||
#### Scenario: web release 产物生成
|
||||
|
||||
- **WHEN** 执行 web release 资产命令
|
||||
- **THEN** SHALL 使用 Bun 构建 `frontend/dist`
|
||||
- **AND** SHALL 打包生成 `nex-web_<version>.tar.gz`
|
||||
- **AND** SHALL NOT 修改前端版本镜像文件
|
||||
|
||||
#### Scenario: checksum release 产物生成
|
||||
|
||||
- **WHEN** 执行 release 汇总或 Draft Release 组装相关命令
|
||||
- **THEN** SHALL 能基于当前 release 产物目录生成 `SHA256SUMS`
|
||||
- **AND** `SHA256SUMS` SHALL 覆盖除自身以外的全部 release 资产
|
||||
|
||||
### Requirement: Backend 局部命令下沉
|
||||
|
||||
|
||||
5
packaging/linux/AppRun
Normal file
5
packaging/linux/AppRun
Normal file
@@ -0,0 +1,5 @@
|
||||
#!/bin/sh
|
||||
set -eu
|
||||
|
||||
APPDIR=$(dirname "$(readlink -f "$0")")
|
||||
exec "$APPDIR/usr/bin/nex" "$@"
|
||||
9
packaging/linux/nex.desktop
Normal file
9
packaging/linux/nex.desktop
Normal file
@@ -0,0 +1,9 @@
|
||||
[Desktop Entry]
|
||||
Type=Application
|
||||
Name=Nex
|
||||
Comment=AI Gateway
|
||||
Exec=nex
|
||||
Icon=nex
|
||||
Terminal=false
|
||||
Categories=Development;Network;
|
||||
StartupNotify=false
|
||||
29
packaging/linux/nex.spec
Normal file
29
packaging/linux/nex.spec
Normal file
@@ -0,0 +1,29 @@
|
||||
Name: nex
|
||||
Version: %{nex_version}
|
||||
Release: 1%{?dist}
|
||||
Summary: AI Gateway desktop application
|
||||
License: Apache-2.0
|
||||
URL: https://github.com/nex/gateway
|
||||
Requires: gtk3
|
||||
Requires: libayatana-appindicator-gtk3
|
||||
Requires: xdg-utils
|
||||
|
||||
%description
|
||||
Nex is an AI Gateway desktop application.
|
||||
|
||||
%prep
|
||||
|
||||
%build
|
||||
|
||||
%install
|
||||
mkdir -p %{buildroot}/usr/bin
|
||||
install -m 0755 %{nex_binary} %{buildroot}/usr/bin/nex
|
||||
mkdir -p %{buildroot}/usr/share/applications
|
||||
install -m 0644 %{nex_desktop_file} %{buildroot}/usr/share/applications/nex.desktop
|
||||
mkdir -p %{buildroot}/usr/share/icons/hicolor
|
||||
cp -a %{nex_icons_dir}/. %{buildroot}/usr/share/icons/hicolor/
|
||||
|
||||
%files
|
||||
/usr/bin/nex
|
||||
/usr/share/applications/nex.desktop
|
||||
/usr/share/icons/hicolor/*/apps/nex.png
|
||||
30
scripts/push-all-remotes.sh
Executable file
30
scripts/push-all-remotes.sh
Executable file
@@ -0,0 +1,30 @@
|
||||
#!/bin/bash
|
||||
|
||||
set -euo pipefail
|
||||
|
||||
ROOT_DIR=$(git rev-parse --show-toplevel)
|
||||
BRANCH=$(git branch --show-current)
|
||||
|
||||
if [[ -z "$BRANCH" ]]; then
|
||||
echo "当前仓库处于 detached HEAD 状态,无法推送当前分支" >&2
|
||||
exit 1
|
||||
fi
|
||||
|
||||
cd "$ROOT_DIR"
|
||||
|
||||
REMOTES=()
|
||||
while IFS= read -r REMOTE; do
|
||||
REMOTES+=("$REMOTE")
|
||||
done < <(git remote)
|
||||
|
||||
if [[ ${#REMOTES[@]} -eq 0 ]]; then
|
||||
echo "当前仓库未配置任何远端" >&2
|
||||
exit 1
|
||||
fi
|
||||
|
||||
for REMOTE in "${REMOTES[@]}"; do
|
||||
echo "推送分支 $BRANCH 和 tags 到远端 $REMOTE"
|
||||
git push "$REMOTE" "$BRANCH" --tags
|
||||
done
|
||||
|
||||
echo "已推送分支 $BRANCH 和 tags 到所有远端"
|
||||
@@ -53,6 +53,11 @@ func run(args []string) error {
|
||||
return printMacOSPlist(root, args[1])
|
||||
case "asset-name":
|
||||
return printAssetName(root, args[1:])
|
||||
case "release-assets-check":
|
||||
if len(args) != 1 {
|
||||
return fmt.Errorf("release-assets-check 不需要额外参数")
|
||||
}
|
||||
return projectversion.CheckReleaseAssets(root)
|
||||
default:
|
||||
return usageError()
|
||||
}
|
||||
@@ -101,8 +106,8 @@ func printMacOSPlist(root, minMacOSVersion string) error {
|
||||
}
|
||||
|
||||
func printAssetName(root string, args []string) error {
|
||||
if len(args) < 2 {
|
||||
return fmt.Errorf("asset-name 至少需要 kind 和 platform 参数")
|
||||
if len(args) == 0 {
|
||||
return fmt.Errorf("asset-name 需要组件参数: server|web|desktop")
|
||||
}
|
||||
|
||||
version, err := projectversion.ReadString(root)
|
||||
@@ -110,30 +115,31 @@ func printAssetName(root string, args []string) error {
|
||||
return err
|
||||
}
|
||||
|
||||
var platform, arch, format string
|
||||
switch args[0] {
|
||||
case "server":
|
||||
if len(args) != 3 {
|
||||
return fmt.Errorf("server 资产命名需要 platform 和 arch 参数")
|
||||
case "server", "desktop":
|
||||
if len(args) != 4 {
|
||||
return fmt.Errorf("%s 资产命名需要 platform、arch 和 format 参数", args[0])
|
||||
}
|
||||
name, nameErr := projectversion.ServerAssetName(version, args[1], args[2])
|
||||
if nameErr != nil {
|
||||
return nameErr
|
||||
}
|
||||
fmt.Println(name)
|
||||
return nil
|
||||
case "desktop":
|
||||
platform = args[1]
|
||||
arch = args[2]
|
||||
format = args[3]
|
||||
case "web":
|
||||
if len(args) != 2 {
|
||||
return fmt.Errorf("desktop 资产命名只需要 platform 参数")
|
||||
return fmt.Errorf("web 资产命名只需要 format 参数")
|
||||
}
|
||||
name, nameErr := projectversion.DesktopAssetName(version, args[1])
|
||||
if nameErr != nil {
|
||||
return nameErr
|
||||
}
|
||||
fmt.Println(name)
|
||||
return nil
|
||||
format = args[1]
|
||||
default:
|
||||
return fmt.Errorf("不支持的资产类型 %q", args[0])
|
||||
return fmt.Errorf("不支持的资产组件 %q", args[0])
|
||||
}
|
||||
|
||||
name, nameErr := projectversion.ReleaseAssetName(version, args[0], platform, arch, format)
|
||||
if nameErr != nil {
|
||||
return nameErr
|
||||
}
|
||||
|
||||
fmt.Println(name)
|
||||
return nil
|
||||
}
|
||||
|
||||
func mustGetwd() string {
|
||||
@@ -147,5 +153,5 @@ func mustGetwd() string {
|
||||
}
|
||||
|
||||
func usageError() error {
|
||||
return fmt.Errorf("用法: version <print|sync|check|verify-tag|bump|macos-plist|asset-name>")
|
||||
return fmt.Errorf("用法: version <print|sync|check|verify-tag|bump|macos-plist|asset-name|release-assets-check>")
|
||||
}
|
||||
|
||||
69
versionctl/projectversion/release_assets.go
Normal file
69
versionctl/projectversion/release_assets.go
Normal file
@@ -0,0 +1,69 @@
|
||||
package projectversion
|
||||
|
||||
import (
|
||||
"bytes"
|
||||
"errors"
|
||||
"fmt"
|
||||
"os"
|
||||
"path/filepath"
|
||||
)
|
||||
|
||||
var releaseAssetChecks = []releaseAssetCheck{
|
||||
{
|
||||
path: "assets/icon.ico",
|
||||
description: "Windows ICO 图标",
|
||||
magic: []byte{0x00, 0x00, 0x01, 0x00},
|
||||
},
|
||||
{
|
||||
path: "assets/icon.icns",
|
||||
description: "macOS ICNS 图标",
|
||||
magic: []byte("icns"),
|
||||
},
|
||||
{
|
||||
path: "assets/icon.png",
|
||||
description: "PNG 图标",
|
||||
magic: []byte{0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a},
|
||||
},
|
||||
{
|
||||
path: "frontend/public/icon.png",
|
||||
description: "前端 PNG 图标",
|
||||
magic: []byte{0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a},
|
||||
},
|
||||
}
|
||||
|
||||
var gitLFSPointerPrefix = []byte("version https://git-lfs.github.com/spec/v1")
|
||||
|
||||
type releaseAssetCheck struct {
|
||||
path string
|
||||
description string
|
||||
magic []byte
|
||||
}
|
||||
|
||||
func CheckReleaseAssets(root string) error {
|
||||
var errs []error
|
||||
|
||||
for _, check := range releaseAssetChecks {
|
||||
if err := checkReleaseAsset(root, check); err != nil {
|
||||
errs = append(errs, err)
|
||||
}
|
||||
}
|
||||
|
||||
return errors.Join(errs...)
|
||||
}
|
||||
|
||||
func checkReleaseAsset(root string, check releaseAssetCheck) error {
|
||||
content, err := os.ReadFile(filepath.Join(root, check.path))
|
||||
if err != nil {
|
||||
return fmt.Errorf("%s 不可读取: %w", check.path, err)
|
||||
}
|
||||
|
||||
if bytes.HasPrefix(content, gitLFSPointerPrefix) {
|
||||
return fmt.Errorf("%s 是 Git LFS pointer,请先拉取 Git LFS 真实内容", check.path)
|
||||
}
|
||||
|
||||
if !bytes.HasPrefix(content, check.magic) {
|
||||
return fmt.Errorf("%s 不是有效的%s", check.path, check.description)
|
||||
}
|
||||
|
||||
return nil
|
||||
}
|
||||
58
versionctl/projectversion/release_assets_test.go
Normal file
58
versionctl/projectversion/release_assets_test.go
Normal file
@@ -0,0 +1,58 @@
|
||||
package projectversion
|
||||
|
||||
import (
|
||||
"os"
|
||||
"path/filepath"
|
||||
"testing"
|
||||
|
||||
"github.com/stretchr/testify/assert"
|
||||
"github.com/stretchr/testify/require"
|
||||
)
|
||||
|
||||
func TestCheckReleaseAssets(t *testing.T) {
|
||||
t.Run("valid assets", func(t *testing.T) {
|
||||
root := setupReleaseAssetRoot(t)
|
||||
|
||||
require.NoError(t, CheckReleaseAssets(root))
|
||||
})
|
||||
|
||||
t.Run("lfs pointer", func(t *testing.T) {
|
||||
root := setupReleaseAssetRoot(t)
|
||||
writeReleaseAsset(t, root, "assets/icon.ico", []byte("version https://git-lfs.github.com/spec/v1\noid sha256:abc\nsize 123\n"))
|
||||
|
||||
err := CheckReleaseAssets(root)
|
||||
|
||||
require.Error(t, err)
|
||||
assert.Contains(t, err.Error(), "assets/icon.ico 是 Git LFS pointer")
|
||||
})
|
||||
|
||||
t.Run("invalid format", func(t *testing.T) {
|
||||
root := setupReleaseAssetRoot(t)
|
||||
writeReleaseAsset(t, root, "frontend/public/icon.png", []byte("not a png"))
|
||||
|
||||
err := CheckReleaseAssets(root)
|
||||
|
||||
require.Error(t, err)
|
||||
assert.Contains(t, err.Error(), "frontend/public/icon.png 不是有效的前端 PNG 图标")
|
||||
})
|
||||
}
|
||||
|
||||
func setupReleaseAssetRoot(t *testing.T) string {
|
||||
t.Helper()
|
||||
|
||||
root := t.TempDir()
|
||||
writeReleaseAsset(t, root, "assets/icon.ico", []byte{0x00, 0x00, 0x01, 0x00, 0x01})
|
||||
writeReleaseAsset(t, root, "assets/icon.icns", []byte("icnsdata"))
|
||||
writeReleaseAsset(t, root, "assets/icon.png", []byte{0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00})
|
||||
writeReleaseAsset(t, root, "frontend/public/icon.png", []byte{0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00})
|
||||
|
||||
return root
|
||||
}
|
||||
|
||||
func writeReleaseAsset(t *testing.T, root, relPath string, content []byte) {
|
||||
t.Helper()
|
||||
|
||||
fullPath := filepath.Join(root, relPath)
|
||||
require.NoError(t, os.MkdirAll(filepath.Dir(fullPath), 0o755))
|
||||
require.NoError(t, os.WriteFile(fullPath, content, 0o600))
|
||||
}
|
||||
@@ -263,44 +263,86 @@ func ReadEnvVar(content, key string) (string, bool) {
|
||||
return "", false
|
||||
}
|
||||
|
||||
func ServerAssetName(version, goos, arch string) (string, error) {
|
||||
func ReleaseAssetName(version, component, platform, arch, format string) (string, error) {
|
||||
if _, err := Parse(version); err != nil {
|
||||
return "", err
|
||||
}
|
||||
|
||||
switch goos {
|
||||
case "linux", "windows", "darwin":
|
||||
switch component {
|
||||
case "server":
|
||||
return serverAssetName(version, platform, arch, format)
|
||||
case "web":
|
||||
return webAssetName(version, platform, arch, format)
|
||||
case "desktop":
|
||||
return desktopAssetName(version, platform, arch, format)
|
||||
default:
|
||||
return "", fmt.Errorf("不支持的 server 平台 %q", goos)
|
||||
return "", fmt.Errorf("不支持的资产组件 %q", component)
|
||||
}
|
||||
|
||||
if arch == "" {
|
||||
return "", errors.New("server 资产命名缺少架构")
|
||||
}
|
||||
|
||||
ext := ".tar.gz"
|
||||
if goos == "windows" {
|
||||
ext = ".zip"
|
||||
}
|
||||
|
||||
return fmt.Sprintf("nex-server_%s_%s_%s%s", version, goos, arch, ext), nil
|
||||
}
|
||||
|
||||
func DesktopAssetName(version, platform string) (string, error) {
|
||||
if _, err := Parse(version); err != nil {
|
||||
return "", err
|
||||
func serverAssetName(version, platform, arch, format string) (string, error) {
|
||||
if !validCombination(platform, arch, format, []releaseAssetTarget{
|
||||
{platform: "linux", arch: "amd64", format: "tar.gz"},
|
||||
{platform: "linux", arch: "arm64", format: "tar.gz"},
|
||||
{platform: "macos", arch: "amd64", format: "tar.gz"},
|
||||
{platform: "macos", arch: "arm64", format: "tar.gz"},
|
||||
{platform: "macos", arch: "universal", format: "tar.gz"},
|
||||
{platform: "windows", arch: "amd64", format: "zip"},
|
||||
{platform: "windows", arch: "arm64", format: "zip"},
|
||||
}) {
|
||||
return "", fmt.Errorf("不支持的 server 资产目标 %s/%s/%s", platform, arch, format)
|
||||
}
|
||||
|
||||
switch platform {
|
||||
case "linux":
|
||||
return fmt.Sprintf("Nex_%s_linux_amd64.tar.gz", version), nil
|
||||
case "windows":
|
||||
return fmt.Sprintf("Nex_%s_windows_amd64.zip", version), nil
|
||||
case "macos":
|
||||
return fmt.Sprintf("Nex_%s_macOS_universal.zip", version), nil
|
||||
default:
|
||||
return "", fmt.Errorf("不支持的 desktop 平台 %q", platform)
|
||||
return fmt.Sprintf("nex-server_%s_%s_%s.%s", version, platform, arch, format), nil
|
||||
}
|
||||
|
||||
func webAssetName(version, platform, arch, format string) (string, error) {
|
||||
if platform != "" || arch != "" {
|
||||
return "", errors.New("web 资产命名不支持平台或架构参数")
|
||||
}
|
||||
|
||||
if format != "tar.gz" {
|
||||
return "", fmt.Errorf("不支持的 web 资产格式 %q", format)
|
||||
}
|
||||
|
||||
return fmt.Sprintf("nex-web_%s.tar.gz", version), nil
|
||||
}
|
||||
|
||||
func desktopAssetName(version, platform, arch, format string) (string, error) {
|
||||
if !validCombination(platform, arch, format, []releaseAssetTarget{
|
||||
{platform: "linux", arch: "amd64", format: "tar.gz"},
|
||||
{platform: "linux", arch: "amd64", format: "AppImage"},
|
||||
{platform: "linux", arch: "amd64", format: "deb"},
|
||||
{platform: "linux", arch: "amd64", format: "rpm"},
|
||||
{platform: "linux", arch: "arm64", format: "tar.gz"},
|
||||
{platform: "linux", arch: "arm64", format: "AppImage"},
|
||||
{platform: "linux", arch: "arm64", format: "deb"},
|
||||
{platform: "linux", arch: "arm64", format: "rpm"},
|
||||
{platform: "macos", arch: "universal", format: "zip"},
|
||||
{platform: "macos", arch: "universal", format: "dmg"},
|
||||
{platform: "windows", arch: "amd64", format: "zip"},
|
||||
{platform: "windows", arch: "arm64", format: "zip"},
|
||||
}) {
|
||||
return "", fmt.Errorf("不支持的 desktop 资产目标 %s/%s/%s", platform, arch, format)
|
||||
}
|
||||
|
||||
return fmt.Sprintf("nex-desktop_%s_%s_%s.%s", version, platform, arch, format), nil
|
||||
}
|
||||
|
||||
type releaseAssetTarget struct {
|
||||
platform string
|
||||
arch string
|
||||
format string
|
||||
}
|
||||
|
||||
func validCombination(platform, arch, format string, targets []releaseAssetTarget) bool {
|
||||
for _, target := range targets {
|
||||
if target.platform == platform && target.arch == arch && target.format == format {
|
||||
return true
|
||||
}
|
||||
}
|
||||
|
||||
return false
|
||||
}
|
||||
|
||||
func DesktopInfoPlist(version, minMacOSVersion string) (string, error) {
|
||||
|
||||
@@ -83,20 +83,72 @@ func TestVerifyTag(t *testing.T) {
|
||||
}
|
||||
|
||||
func TestAssetNames(t *testing.T) {
|
||||
linuxServer, err := ServerAssetName("1.2.3", "linux", "amd64")
|
||||
require.NoError(t, err)
|
||||
assert.Equal(t, "nex-server_1.2.3_linux_amd64.tar.gz", linuxServer)
|
||||
testCases := []struct {
|
||||
name string
|
||||
component string
|
||||
platform string
|
||||
arch string
|
||||
format string
|
||||
want string
|
||||
}{
|
||||
{"server linux amd64", "server", "linux", "amd64", "tar.gz", "nex-server_1.2.3_linux_amd64.tar.gz"},
|
||||
{"server linux arm64", "server", "linux", "arm64", "tar.gz", "nex-server_1.2.3_linux_arm64.tar.gz"},
|
||||
{"server macos amd64", "server", "macos", "amd64", "tar.gz", "nex-server_1.2.3_macos_amd64.tar.gz"},
|
||||
{"server macos arm64", "server", "macos", "arm64", "tar.gz", "nex-server_1.2.3_macos_arm64.tar.gz"},
|
||||
{"server macos universal", "server", "macos", "universal", "tar.gz", "nex-server_1.2.3_macos_universal.tar.gz"},
|
||||
{"server windows amd64", "server", "windows", "amd64", "zip", "nex-server_1.2.3_windows_amd64.zip"},
|
||||
{"server windows arm64", "server", "windows", "arm64", "zip", "nex-server_1.2.3_windows_arm64.zip"},
|
||||
{"web", "web", "", "", "tar.gz", "nex-web_1.2.3.tar.gz"},
|
||||
{"desktop linux amd64 tar", "desktop", "linux", "amd64", "tar.gz", "nex-desktop_1.2.3_linux_amd64.tar.gz"},
|
||||
{"desktop linux amd64 appimage", "desktop", "linux", "amd64", "AppImage", "nex-desktop_1.2.3_linux_amd64.AppImage"},
|
||||
{"desktop linux amd64 deb", "desktop", "linux", "amd64", "deb", "nex-desktop_1.2.3_linux_amd64.deb"},
|
||||
{"desktop linux amd64 rpm", "desktop", "linux", "amd64", "rpm", "nex-desktop_1.2.3_linux_amd64.rpm"},
|
||||
{"desktop linux arm64 tar", "desktop", "linux", "arm64", "tar.gz", "nex-desktop_1.2.3_linux_arm64.tar.gz"},
|
||||
{"desktop linux arm64 appimage", "desktop", "linux", "arm64", "AppImage", "nex-desktop_1.2.3_linux_arm64.AppImage"},
|
||||
{"desktop linux arm64 deb", "desktop", "linux", "arm64", "deb", "nex-desktop_1.2.3_linux_arm64.deb"},
|
||||
{"desktop linux arm64 rpm", "desktop", "linux", "arm64", "rpm", "nex-desktop_1.2.3_linux_arm64.rpm"},
|
||||
{"desktop macos zip", "desktop", "macos", "universal", "zip", "nex-desktop_1.2.3_macos_universal.zip"},
|
||||
{"desktop macos dmg", "desktop", "macos", "universal", "dmg", "nex-desktop_1.2.3_macos_universal.dmg"},
|
||||
{"desktop windows amd64", "desktop", "windows", "amd64", "zip", "nex-desktop_1.2.3_windows_amd64.zip"},
|
||||
{"desktop windows arm64", "desktop", "windows", "arm64", "zip", "nex-desktop_1.2.3_windows_arm64.zip"},
|
||||
}
|
||||
|
||||
macServer, err := ServerAssetName("1.2.3", "darwin", "arm64")
|
||||
require.NoError(t, err)
|
||||
assert.Equal(t, "nex-server_1.2.3_darwin_arm64.tar.gz", macServer)
|
||||
for _, tc := range testCases {
|
||||
t.Run(tc.name, func(t *testing.T) {
|
||||
got, err := ReleaseAssetName("1.2.3", tc.component, tc.platform, tc.arch, tc.format)
|
||||
require.NoError(t, err)
|
||||
assert.Equal(t, tc.want, got)
|
||||
})
|
||||
}
|
||||
|
||||
macDesktop, err := DesktopAssetName("1.2.3", "macos")
|
||||
require.NoError(t, err)
|
||||
assert.Equal(t, "Nex_1.2.3_macOS_universal.zip", macDesktop)
|
||||
invalidCases := []struct {
|
||||
name string
|
||||
component string
|
||||
platform string
|
||||
arch string
|
||||
format string
|
||||
}{
|
||||
{"invalid version", "server", "linux", "amd64", "tar.gz"},
|
||||
{"invalid component", "mobile", "linux", "amd64", "tar.gz"},
|
||||
{"darwin platform", "server", "darwin", "arm64", "tar.gz"},
|
||||
{"server unsupported format", "server", "linux", "amd64", "zip"},
|
||||
{"server unsupported arch", "server", "windows", "universal", "zip"},
|
||||
{"web with platform", "web", "linux", "amd64", "tar.gz"},
|
||||
{"web unsupported format", "web", "", "", "zip"},
|
||||
{"desktop unsupported platform", "desktop", "ios", "arm64", "zip"},
|
||||
{"desktop unsupported format", "desktop", "macos", "universal", "tar.gz"},
|
||||
}
|
||||
|
||||
_, err = DesktopAssetName("1.2.3", "ios")
|
||||
assert.Error(t, err)
|
||||
for _, tc := range invalidCases {
|
||||
t.Run(tc.name, func(t *testing.T) {
|
||||
version := "1.2.3"
|
||||
if tc.name == "invalid version" {
|
||||
version = "1.2"
|
||||
}
|
||||
_, err := ReleaseAssetName(version, tc.component, tc.platform, tc.arch, tc.format)
|
||||
assert.Error(t, err)
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
func TestDesktopInfoPlist(t *testing.T) {
|
||||
|
||||
Reference in New Issue
Block a user